Difference between revisions of "Event Types"
m (→Event Types) |
m (Added a category breakout) |
||
Line 1: | Line 1: | ||
<!-- This is a stub that can be used in the yearly event list pages --> | <!-- This is a stub that can be used in the yearly event list pages --> | ||
== Event Types == | == Event Types == | ||
+ | |||
+ | <tabber> | ||
+ | Ranked Events= | ||
+ | These are "main" events, which always have rank rewards associated with them. Ranked Events tend to be the longest type of event (3 - 7 days). There are always bonus/event units associated with ranking events, and often there are multiple packs, introduced over the course of any given event, which will include bonus units. | ||
{| style="border:none;" | {| style="border:none;" | ||
|- | |- | ||
|style="vertical-align:top;"| | |style="vertical-align:top;"| | ||
− | |||
− | |||
* [[Clash Event]] | * [[Clash Event]] | ||
− | |||
* [[Colossi Event]] | * [[Colossi Event]] | ||
+ | * [[Dice Event]] | ||
|style="vertical-align:top;"| | |style="vertical-align:top;"| | ||
− | |||
* [[Frontlines Event]] | * [[Frontlines Event]] | ||
* [[Gifting Event]] | * [[Gifting Event]] | ||
* [[Guild Battle]] | * [[Guild Battle]] | ||
− | |||
|style="vertical-align:top;"| | |style="vertical-align:top;"| | ||
− | * [[ | + | * [[Legion Battle]] |
− | + | ||
* [[Panel Event]] | * [[Panel Event]] | ||
* [[Path Event]] | * [[Path Event]] | ||
− | |||
|style="vertical-align:top;"| | |style="vertical-align:top;"| | ||
Line 28: | Line 26: | ||
* [[Raising Event]] | * [[Raising Event]] | ||
* [[Ranking Event]] | * [[Ranking Event]] | ||
− | |||
− | |||
|style="vertical-align:top;"| | |style="vertical-align:top;"| | ||
+ | * [[Tactics Event]] | ||
* [[Team Event]] | * [[Team Event]] | ||
− | |||
* [[Training Event]] | * [[Training Event]] | ||
+ | |||
+ | |style="vertical-align:top;"| | ||
* [[Training-Tower Event]] | * [[Training-Tower Event]] | ||
+ | |} | ||
+ | |||
+ | |-| | ||
+ | |||
+ | Mini Events= | ||
+ | These events tend to be short (1 - 3 days), and are usually run concurrently with Ranked Events. While they have bonus units associated with them, they do not have rank rewards. Note that while historically, there may have been ranked instances, this is a list of CURRENT event types run without rankings. | ||
+ | |||
+ | {| style="border:none;" | ||
+ | |- | ||
+ | |style="vertical-align:top;"| | ||
+ | * [[Colosseum Event]] | ||
+ | * [[Tower Event]] | ||
+ | |} | ||
+ | |||
+ | |-| | ||
+ | |||
+ | Functional Events= | ||
+ | Functional Events are ones that serve a specific purpose (such as to recruit or awaken units), or grant specific items. Functional events never have any ranking associated with them, and never have any bonus units associated with them. | ||
+ | {| style="border:none;" | ||
+ | |- | ||
+ | |style="vertical-align:top;"| | ||
+ | * [[Awakening]] | ||
+ | * [[Login Bonus]] | ||
+ | |||
+ | |style="vertical-align:top;"| | ||
+ | * [[Monster Familiars Event]] | ||
+ | * [[Recruitment Event]] | ||
+ | |} | ||
+ | |||
+ | |-| | ||
+ | |||
+ | Retired Events= | ||
+ | Events that occurred in the past, but have seemingly been retired from currently used event types. | ||
+ | {| style="border:none;" | ||
+ | |- | ||
+ | |style="vertical-align:top;"| | ||
+ | * [[Battle Arena]] | ||
+ | * [[Quest Challenge Event]] | ||
* [[Zone Event]] | * [[Zone Event]] | ||
|} | |} | ||
+ | |||
+ | </tabber> |
Revision as of 17:12, 10 November 2016
Event Types
These are "main" events, which always have rank rewards associated with them. Ranked Events tend to be the longest type of event (3 - 7 days). There are always bonus/event units associated with ranking events, and often there are multiple packs, introduced over the course of any given event, which will include bonus units.
These events tend to be short (1 - 3 days), and are usually run concurrently with Ranked Events. While they have bonus units associated with them, they do not have rank rewards. Note that while historically, there may have been ranked instances, this is a list of CURRENT event types run without rankings.
Functional Events are ones that serve a specific purpose (such as to recruit or awaken units), or grant specific items. Functional events never have any ranking associated with them, and never have any bonus units associated with them.
Events that occurred in the past, but have seemingly been retired from currently used event types.