Difference between revisions of "Tower Event"

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m (Fixing links list of events to not use the old Event: syntax)
m (List of Tower Events: Added Cave of Mischief and Doomsday Revelations)
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* [[Amazons of the Hidden Jungle]] (11/22/2012 - 11/29/2012)
 
* [[Amazons of the Hidden Jungle]] (11/22/2012 - 11/29/2012)
 
* [[The Halls of Valhalla]] (12/28/2012 - 1/7/2013)
 
* [[The Halls of Valhalla]] (12/28/2012 - 1/7/2013)
 +
* [[Cave of Mischief]] (4/8/2013 - 4/11/2013)
 +
* [[The Doomsday Tower Revelations]] (7/17/2013 - 7/26/2013)

Revision as of 20:18, 23 July 2013

Overview

In tower events, you will encounter a boss every 10 floors. Defeating the bosses on the first two laps yield rewards (TE/P/Brave/Luna/etc).

Clearing the full 100 floors yields a recruitable 5★ monsters and you start at floor 1 on the next lap.

Clearing additional laps yields a random 4★ event monster every 100 floors.

You can deploy one unit and three allies per floor.

Tips

Clear out inactive allies and try to recruit some active ones for the event. Having a diverse pool of melee/missile/magic allies can be very helpful on the boss floors.

Clearing floors is the main way to gain BT, so Time Elixirs are in high demand. If you keep an eye out on the last couple days of the event you can often find great deals if you have Time Elixirs to spend!

Even if you have no intention of competing it's a good idea to clear the first lap. You will get a 5★ monster that can be recruited into a 5★ unit! 100 floors is only 20 hours worth of cooldowns at three attempts per boss. Spread that over a week and it's less than three hours a day!

List of Tower Events

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