Difference between revisions of "Potions"

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= {{Icon|Potion}} Potion =
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<div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div>
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= Types =
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== Potion ==
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{{FloatLeft|{{Icon_m|Potion}}}} '''Potions''', often referred to simply as "pots," are one of Fantasica's two main types of resources (the other being {{Icon_s2|Time elixir}} Time Elixirs).
  
'''Potions''', often referred to simply as "pots," are one of Fantasica's two main types of resources (the other being [[Image:Time_elixir_icon.png|24px]] Time Elixirs).
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It is important to note that '''Potions''' can be traded between players, and therefore function as one of the game's major types of currency.
  
It is important to note that while [[Image:Potion_icon.png|24px]] Potions can be traded between players (they function as one of the game's major types of currency), [[Image:Potion_p_icon.png|24px]] Potion(P)'s cannot be traded. For this reason, Potions are valued much more highly than Potion(P)'s.
 
  
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== Potion(P) ==
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{{FloatLeft|{{Icon_m|Potion p}}}} '''Potion(P)s''', while similar in usage to regular Potions, '''cannot''' be traded. For this reason, Potions are valued much more highly than Potion(P)'s.
  
== Source ==
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When using a Potion during an event / training episode, etc., note that Fantasica will always default to first using any stock of Potion(P)s that a player has. Only when all Potion(P)s in your inventory have been used up, will regular Potions be utilized.
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= Source =
 
Potions can be obtained in several ways:
 
Potions can be obtained in several ways:
  
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* Compensation from Fanta team (usually following downtime or game errors)
 
* Compensation from Fanta team (usually following downtime or game errors)
  
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= Usage =
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Potions are generally used to "heal" or regenerate health/training points. In [[Training]] episodes, using a Potion will refill your Training Points bar when empty. Players will often save Potions to use during events, or to trade with other players for units and monsters.
  
== Usage ==
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== Event Usage ==
Potions are generally used to "heal" or regenerate health/training points. In [[Training]] episodes, using a Potion will refill your Training Points bar when empty.
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=== Event Usage ===
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A number of events allow players to use Potions to move through the content more quickly by bypassing regular cooldowns:
 
A number of events allow players to use Potions to move through the content more quickly by bypassing regular cooldowns:
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* [[Clash Event]] - If you fail during a boss battle, Potions will let you continue the fight.
  
 
* [[Colosseum Event]] - If you fail during a boss battle, Potions will let you continue the fight.
 
* [[Colosseum Event]] - If you fail during a boss battle, Potions will let you continue the fight.
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* [[Training Event]] - Using a Potion will completely refill your Training Points bar, which allows you to continue moving through Training episodes, as well as attack bosses.
 
* [[Training Event]] - Using a Potion will completely refill your Training Points bar, which allows you to continue moving through Training episodes, as well as attack bosses.
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* [[Tower Event]] - If you fail during a boss battle, Potions will let you continue the fight.

Latest revision as of 14:05, 23 June 2015

Contents

[edit] Types

[edit] Potion

Potion icon.png Potions, often referred to simply as "pots," are one of Fantasica's two main types of resources (the other being Time elixir icon.png Time Elixirs).

It is important to note that Potions can be traded between players, and therefore function as one of the game's major types of currency.


[edit] Potion(P)

Potion p icon.png Potion(P)s, while similar in usage to regular Potions, cannot be traded. For this reason, Potions are valued much more highly than Potion(P)'s.

When using a Potion during an event / training episode, etc., note that Fantasica will always default to first using any stock of Potion(P)s that a player has. Only when all Potion(P)s in your inventory have been used up, will regular Potions be utilized.

[edit] Source

Potions can be obtained in several ways:

  • Event rewards
  • Trades between players
  • Purchased from the in-app shop (current rate is 1 Potion / 100 Mobacoins)
  • Compensation from Fanta team (usually following downtime or game errors)

[edit] Usage

Potions are generally used to "heal" or regenerate health/training points. In Training episodes, using a Potion will refill your Training Points bar when empty. Players will often save Potions to use during events, or to trade with other players for units and monsters.

[edit] Event Usage

A number of events allow players to use Potions to move through the content more quickly by bypassing regular cooldowns:

  • Clash Event - If you fail during a boss battle, Potions will let you continue the fight.
  • Colosseum Event - If you fail during a boss battle, Potions will let you continue the fight.
  • Dice Event - If you fail during a boss battle, Potions will let you continue the fight.
  • Guild Battle - Using a Potion will completely restore your Action Points during Battle Phases. A maximum of 10 Potions can be used per Battle.
  • Gifting Event - If you fail a boss battle during an event ticket battle, Potions will let you continue the fight.
  • Panel Event - If you fail during an event ticket boss battle, Potions will let you continue the fight.
  • Training Event - Using a Potion will completely refill your Training Points bar, which allows you to continue moving through Training episodes, as well as attack bosses.
  • Tower Event - If you fail during a boss battle, Potions will let you continue the fight.
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