Track & Feels

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Track & Feels
Track & Feels banner.png
Start Date 2017-10-16
End Date 2017-10-23
Event Type Raising Event
Event Cards Extreme Packs Season 111
Three Step Packs 76
One Shot Packs 141
Preceded By Rebel Yell
Hot As Dragonfire
Followed By The Fantasica Chronicles 58
Track & Feels release.jpg


Event Info

Help your Athlete be the best she can be! You, alongside your monsters and allies, must help your Athlete grow to her final form while protecting her from enemies!


Training during the event will take place in special, event-exclusive stages.

Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.

Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!

Defeat Force of Nature or Stars 9 when they appear in a stage to get more BT Pts!


Training Bosses may also reward you with School Trophies (S), a special item used to nurture your growing Athlete.

Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!

Event Schedule

Track & Feels will take place during the times listed below:

Start: October 16, 2017 post-maintenance

End: October 23, 2017 at 2:00 am PST/PDT

  • The above times may be subject to change without prior notice.
  • Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
  • You must have at least 1 BT Pt to be eligible for any rank reward.
  • Athletes can only be raised / evolved within the time period listed above.

Boss Units and Combat

In Track & Feels, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Athlete.


While there is a cost cap for your units, there are no limitations on which monsters you can use.

In boss fights, your maximum hit points will vary depending on which monsters you have set in your team.

Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points.

Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.


There will also be times when your Ally's Athlete will appear mid-battle to help out.

This Athlete's strength will depend largely on the strength of your monster team.


Fighting boss units will cause you to incur a cooldown.

You can use a Time Elixir at any time to instantly reset this cooldown.

Tap a boss unit to view how much cooldown is remaining on that unit.


Boss units you encounter in Training will gradually advance on your Athlete.

If they reach your Athlete, the boss unit will disappear and you will lose BT Pts.

You can tap boss units to check how much time it will take for them to reach your Athlete.


Defeat the boss to earn BT Pts and School Trophies (S). BT Pts will affect your ranking and School Trophies (S) is used to help nourish your Athlete.


The first person who initiates a fight with a given boss (i.e. the person who found the boss) will also receive a Discovery Bonus when the boss is defeated.

The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.


  • Arena / Player skills will not activate during Boss Unit battles.
  • You cannot battle a boss unit that has already reached your Athlete.
    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **


Bonus Units

Bonus units will offer certain bonuses when used in the Track & Feels event!


Including a bonus unit in your team will also increase your chances of meeting rare bosses. This bonus will be determined by the single, highest-rarity bonus unit on your team.


All bonus units deployed in boss battles will have increased ATK and receive MORE PTS for defeating bosses.

Rare bosses offer more attractive rewards than standard bosses.

The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.


NOTE: The amount of bonus ATK conferred by bonus units is directly tied to their level. It is recommended that players enhance their units to receive maximum benefits.

  • Additions may be made to this list without prior notice.
  • Ω Owen, and Chichiru_mlb are NOT included in Extreme Packs.
  • 10★s and 11★s cannot be traded.
  • Bonus units cannot be traded during the event.
  • Bonuses only active during Track & Feels event.

Sneak Attacks

  • This feature is new as of Track & Feels, October 2017.

When tapping the Fight button, there is a chance that you may initiate a Sneak Attack.


Sneak Attacks, when triggered, will instanty destroy the opposing boss.


You must have at least one of the unit types listed below on your team in order to have a chance at initiating a Sneak Attack: ・any 11★ unit ・any monster unit ・any bonus unit

The weaker the boss you encounter, the higher the chance you have to initiate a Sneak Attack.

Neither the type, nor number, of rewards you receive will be effected by a successful Sneak Attack.

Sneak Attacks will not trigger if you select Flee.

Players who manage to defeat an enemy using a Sneak Attack may be awarded with Apples (S) and BT Pts.


Group Battles

If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.


You can hit the Request Help! button by tapping Group Battle on any boss that you've failed to defeat.

Your request will be sent to a random selection of allies.

You can only tap the Request Help! button once for each boss.


If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button.

Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple.

Tap Join Fight to participate in the Group Battle.


Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight.


You can only have up to a total of 10 boss units active on your Check Battles screen at a single time.

If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training.

This includes bosses who have been defeated, but still have rewards left unclaimed.


    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
  • You will not lose any BT Pts for enemies reaching your allies' Athletes.

School Trophies (L) icon.png School Trophies

School Trophies (S) and School Trophies (L) are special event-exclusive items that you can use to nurture your Athlete into a more powerful unit!


You can sometimes get School Trophies (S) by defeating training bosses.

You nurture Athletes primarily by giving them gifts like School Trophies (S), Luna, items, or unit cards.

While you can substitute School Trophies (L) for these items, please keep in mind that you will NEED School Trophies (L) to give your Athlete the final push it needs to change forms.

School Trophies (L) comes bundled with some card pack purchases.


  • School Trophies (S) and School Trophies (L) will not be used in any future events and may even be reset after the event has concluded.



Hype

  • This feature is new as of Track & Feels, October 2017.

Hype is an item you can use prior to battle to instantly defeat that boss.


To use Hype, press Use Fire! instead of Fight! when you encounter a boss.

Along with instantly defeating the boss, Hypes will also confer bonus BT Pts.

Hype comes bundled with some card pack purchases.


  • Hype will not be used in any future events and may even be reset after the event has concluded.

Guiding Athletes

Tap your Athlete to gain access to the EVO area of the event.


Here you will give your Athlete Luna, items, and cards to nurture them into a more advanced form. Tap on the Luna, Item, or Card icons to convert those items to EVO Pts.

As you gain EVO Pts, a bar will fill up above the Athlete indicating your current EVO progress.


Once the EVO Progress gauge has been filled, you will need to give your Athlete a number of School Trophies (L) to EVO her to her next form.

If you do not have enough School Trophies (L), you will not be able to EVO your Athlete. School Trophies (S) CANNOT be used at this stage of development.


Once you have evolved a Athlete in this fashion, you can press the Receive Athlete button to stop the EVO process and receive your Athlete.

After fully evolving a Athlete, you will be granted a new one to raise again from scratch.


  • Any excess EVO Pts gained when EVOing the Athlete will be discarded.
  • Once you have received a Athlete, your Athlete will arrive in her default, starting state. You will need to evolve your Athlete again for her to change.
  • 6★ Mina, Legendary Storyteller will grant fewer EVO Pts than other 6★s when given to Athletes.
  • The number of EVO Pts and School Trophies (L) needed to EVO your Athlete will increase incrementally starting with your second Athlete.
  • You can tap the Receive Athlete button after the event has finished, but you won't be able to give items or EVO her any more than her current state.


New Units

New units introduced in Extreme Packs Season 111 gave bonuses:

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Extreme Packs Season 111
Owen.gif Owen icon.png
Owen
11 Missile 30 B 150 0 0 0 Poison,

Atk Boost (Male),
Pariah
Extreme Packs Season 111
Untradeable
Chichiru.gif Chichiru icon.png
Chichiru
10 Melee 25 A 150 259,981 241,559 259,981 Poison,
Angelic Aura
Extreme Packs Season 111
Shingen.gif Shingen icon.png
Shingen
9 Magic 35 A 150 196,260 205,754 272,364 Knockback,
Soothing Wind
Extreme Packs Season 111
Catharine 8.gif Catharine 8 icon.png
Catharine_8
8 Magic 25 S 150 153,464 120,102 91,438 Slow,
Speed Order
Extreme Packs Season 111
Seyfried.gif Seyfried icon.png
Seyfried
7 Missile 20 C 150 102,151 74,970 81,055 Knockback,

Fire Storm
Extreme Packs Season 111
Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Three Step Packs 76
Clare 11.gif Clare 11 icon.png
Clare_11
11 Magic 35 B 200 0 0 0 Area Attack,
Valor Song
Three Step Packs 76
Vivianna.gif Vivianna icon.png
Vivianna
9 Melee 20 C 130 0 0 0 Slow,
Nerve Strike
Three Step Packs 76
Cytheria.gif Cytheria icon.png
Cytheria
7 Magic 35 B 150 148,577 93,934 126,146 Slow,

Reviviscence
Three Step Packs 76


Reward Units

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Group Rank Rewards
Prapass.gif Prapass icon.png
Prapass
11 Missile 30 A 170 0 0 0 Knockback,

Piercing Flash
Track & Feels
1st - 150th Rank Reward
Kleopatra.gif Kleopatra icon.png
Kleopatra
10 Magic 20 C 150 211,006 250,033 223,400 Area Attack,
Pep Talk
Track & Feels
1st - 800th Rank Reward
Herceler.gif Herceler icon.png
Herceler
9 Melee 20 A 130 0 0 0 Knockback,
Iron Wall
Track & Feels
1st - 3,000th Rank Reward
Kanon.gif Kanon icon.png
Kanon
8 Missile 15 B 150 0 0 0 Knockback,
Critical Shot
Track & Feels
1st - 5,000th Rank Reward
Mikan.gif Mikan icon.png
Mikan
7 Magic 10 C 130 0 0 0 Knockback,
Defense Order
Track & Feels
1st - 8,000th Rank Reward
Evolution Rewards
Enma 11.gif Enma 11 icon.png
Enma_11
11 Magic 25 B 150 0 0 0 Poison,
Rage
Track & Feels
Evo Final Stage Reward
Bilgamesh.gif Bilgamesh icon.png
Bilgamesh
10 Melee 30 S 130 278,061 250,403 267,718 Knockback,
Blood Pact
Track & Feels
Evo Stage 4 Reward
Parfait.gif Parfait icon.png
Parfait
9 Melee 25 S 130 0 0 0 Slow,
Valor Song
Track & Feels
Evo Stage 3 Reward
Acht 8.gif Acht 8 icon.png
Acht_8
8 Melee 30 C 130 0 0 0 Area Attack,
Chain Lightning
Track & Feels
Evo Stage 2 Reward
Mikan.gif Mikan icon.png
Mikan
7 Magic 10 C 130 0 0 0 Knockback,
Defense Order
Track & Feels
1st - 8,000th Rank Reward

Sprite Evolution

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source Evo
Stage
Pts
to Evolve
Trophies
to Evolve
Mikan.gif Mikan icon.png
Mikan
7 Magic 10 C 130 0 0 0 Knockback,
Defense Order
Track & Feels
1st - 8,000th Rank Reward
Starter 150,000 30
Acht 8.gif Acht 8 icon.png
Acht_8
8 Melee 30 C 130 0 0 0 Area Attack,
Chain Lightning
Track & Feels
Evo Stage 2 Reward
1 250,000 70
Parfait.gif Parfait icon.png
Parfait
9 Melee 25 S 130 0 0 0 Slow,
Valor Song
Track & Feels
Evo Stage 3 Reward
2 350,000 110
Bilgamesh.gif Bilgamesh icon.png
Bilgamesh
10 Melee 30 S 130 278,061 250,403 267,718 Knockback,
Blood Pact
Track & Feels
Evo Stage 4 Reward
3 750,000 170
Enma 11.gif Enma 11 icon.png
Enma_11
11 Magic 25 B 150 0 0 0 Poison,
Rage
Track & Feels
Evo Final Stage Reward
4 Final Final
  • School Trophies amount doubles, each time you Receive Reward and restart.
  • Points to Evolve also doubles, each time you Receive Reward and restart.

Rewards

Victory Count Rewards

Victories Reward
5 School Trophies (L) icon.png School Trophies(L) x 1
10 Time elixir p icon.png Time Elixir(P) x 2
20 School Trophies (L) icon.png School Trophies(L) x 3
30 Hype icon.png Hype x 1
50 Potion icon.png Potion x 2
70 School Trophies (L) icon.png School Trophies(L) x 5
100 Time elixir icon.png Time Elixir x 2
130 Hype icon.png Hype x 2
160 School Trophies (L) icon.png School Trophies(L) x 7
200 Aer icon.png Aer


Victory Count Rewards

Victories Reward
250 Ticket 7 icon.png 7★+ Ticket
300 School Trophies (L) icon.png School Trophies(L) X 10
350 Ichor icon.png Ichor x 5
400 School Trophies (L) icon.png School Trophies(L) x 12
500 Aeru icon.png Aeru x 1
600 School Trophies (L) icon.png School Trophies(L) x 16
700 Hype icon.png Hype x 3
800 Aery icon.png Aery x 1
1,000 Aurora Essence icon.png Aurora Essence x 3
1,200 Aerora icon.png Aerora x 1

Every 100 wins past 1,200 (first at 1,300 wins),
one random reward.

BT Point Rewards

Points Reward
1,000,000 Time elixir p icon.png Time Elixir(P) x 5
2,000,000 Potion p icon.png Potion(P) x 5
4,000,000 Time elixir p icon.png Time Elixir(P) x 10
6,000,000 Potion p icon.png Potion(P) x 10
8,000,000 School Trophies (L) icon.png School Trophies(L) x 10
10,000,000 Earth Stone icon.png Earth Stone x 100
12,000,000 School Trophies (L) icon.png School Trophies(L) x 50
14,000,000 Life Stone icon.png Life Stone x 200
16,000,000 School Trophies (L) icon.png School Trophies(L) x 100
18,000,000 Aeroma icon.png Aeroma x 1


Training Stage Rewards

Stage Boss Reward
1-5 Troll icon.png Blank icon.png School Trophies(S) x 50
School Trophies(L) x2
2-5 Troll icon.png Potion p icon.png Potion(P)
3-5 Troll icon.png School Trophies (L) icon.png School Trophies(L) x 2
4-5 Troll icon.png Time elixir p icon.png Time Elixir(P) x 1
5-5 Troll icon.png Epona icon.png Epona
6-5 Troll icon.png School Trophies (S) icon.png School Trophies(S) x 100
7-5 Troll icon.png Blank icon.png TBD

Training Stage Rewards

Stage Boss Reward
8-5 Troll icon.png School Trophies (L) icon.png School Trophies(L) x 4
9-5 Troll icon.png Time elixir p icon.png Time Elixir(P) x 1
10-5 Troll icon.png Anu icon.png Anu
11-5 Fafnir icon.png School Trophies (L) icon.png School Trophies(L) x 6
12-5 Fafnir icon.png Potion p icon.png Potion(P) x2
13-5 Fafnir icon.png Time elixir icon.png Time Elixir x 1
14-5 Fafnir icon.png Danu icon.png Danu

Training Stage Rewards

Stage Boss Reward
15-5 Fafnir icon.png School Trophies (L) icon.png School Trophies(L) x 15
16-5 Blank icon.png Blank icon.png TBD
17-5 Blank icon.png Blank icon.png TBD
18-5 Blank icon.png Blank icon.png TBD
19-5 Blank icon.png Blank icon.png TBD
20-5 Blank icon.png Blank icon.png TBD

Rank Rewards

Based on rank as of February 23, 2017 at 2:00am PST

Players that ranked through 4,000th were also rewarded with 3 x Blank icon.png TBD.

Rank Prapass icon.png
11★
Kleopatra icon.png
10★
Herceler icon.png
9★
Kanon icon.png
8★
Mikan icon.png
7★
Title icon.png
Aurora Essence icon.png
Ichor icon.png Star Coin icon.png
Earth Stone icon.pngBreeze Stone icon.png
Wave Stone icon.pngLife Stone icon.png
1st Prapass x 5 Kleopatra Herceler Kanon Mikan VICTORY
Meet Me Outside
Time to Score
Team Player
Aurora Essence x 22 Star Coin x 3 Stone Set x 50
2nd - 3rd Prapass x 4 Kleopatra Herceler Kanon Mikan Meet Me Outside
Time to Score
Team Player
Aurora Essence x 19 Star Coin x 3 Stone Set x 47
4th - 6th Prapass x 3 Kleopatra Herceler Kanon Mikan Meet Me Outside
Time to Score
Team Player
Aurora Essence x 17 Star Coin x 2 Stone Set x 45
7th - 12th Prapass x 3 Kleopatra Herceler Kanon Mikan Meet Me Outside
Time to Score
Team Player
Aurora Essence x 15 Star Coin x 1 Stone Set x 40
13th - 20th Prapass x 3 Kleopatra Herceler Kanon Mikan Time to Score
Team Player
Aurora Essence x 12 Star Coin x 1 Stone Set x 35
21st - 30th Prapass x 2 Kleopatra Herceler Kanon Mikan Time to Score
Team Player
Aurora Essence x 10 Star Coin x 1 Stone Set x 32
31st - 50th Prapass x 1 Kleopatra Herceler Kanon Mikan Time to Score
Team Player
Aurora Essence x 8 Star Coin x 1 Stone Set x 30
51st - 70th Prapass x 1 Kleopatra Herceler Kanon Mikan Team Player Aurora Essence x 6 Star Coin x 1 Stone Set x 25
71st - 100th Prapass x 1 Kleopatra Herceler Kanon Mikan Team Player Aurora Essence x 4 Star Coin x 1 Stone Set x 20
101st - 150th Prapass x 1 Kleopatra Herceler Kanon Mikan Team Player Aurora Essence x 2 Star Coin x 1 Stone Set x 15
151st - 200th Kleopatra Herceler Kanon Mikan Team Player Aurora Essence x 2 Star Coin x 1 Stone Set x 10
201st - 400th Kleopatra Herceler Kanon Mikan Team Player Aurora Essence x 1 Stone Set x 5
401st - 800th Kleopatra Herceler Kanon Mikan Ichor x 10
801st - 1,600th Herceler Kanon Mikan Ichor x 7
1,601st - 3,000th Herceler Kanon Mikan Ichor x 4
3,001st - 5,000th Kanon Mikan Ichor x 2
5,001st - 8,000th Mikan Ichor x 1
No rewards past rank 8,000th

Event Rankings

Rank 1 to 10

Rank Player BT
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