Difference between revisions of "Valley of Shangri-La"

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Revision as of 02:28, 22 March 2014

Valley of Shangri-La
Valley of Shangri-La announcement banner.png
Start Date 2014-03-21
End Date 2014-03-24
Event Type Dice
Event Cards Dream Packs Season 14
Japanese Wiki Xanadu of moonlight
Valley of Shangri-La announcement.jpg
Valley of Shangri-La release.jpg

Event Info

Event Schedule

Valley of Shangri-La will take place during the times listed below:

Start
March 21, 2014, post-maintenance
End
March 24, 2014, at 2:00 am PST/PDT.
  • The above times may be subject to change without prior notice.
  • Go to the BT Pts Ranking page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.


The Board

On the board screen, you can spend Dice Pts to roll the dice.

The number of squares you can move in a turn is determined by the number you roll or the type of card you use (see Special Cards below).

Completing a circle around the board will earn you BT Pts and other rewards.

All rewards earned in this fashion will be sent to your Inbox.

When completing a lap, you may also gain a bonus to your BT Pts depending on the actions you took during that lap.

Potential bonuses are listed below:

Boss Bonus
Increases the more bosses you defeat
Ally Bonus
Increases as you step on more Ally Squares
Dice Bonus
Determined by your average die roll
Special Unit Bonus
Received for having a special unit set as your leader

The special units for the Roll the Dice event are listed below:

TBD

  • TBD
  • TBD
  • TBD
  • Maps for each board will be available via our Facebook page at Fantasica World Wide
  • URL: www.facebook.com/FantasicaWorldWide
Roll the Dice

Dice will play an important part throughout the event.

Here are some examples of when you will use dice within the event.

  1. Movement
    • Roll the dice on the board screen to move a number of squares equal to your die roll.
    • Rolling the dice will consume 1 Dice Pt.
    • You will regain Dice Pts at a rate of 1 every 10 minutes.
    • You will also regain 1 Dice Pt every time you land on an Ally Square.
    • Using Lucky Candy will instantly restore your Dice Pts.
    • You can gain Lucky Candy as an event reward or through some purchases on the card pack page.
      • Lucky Candy cannot be traded.
      • Any uneaten Lucky Candy remaining at the end of the event will be reset. Lucky Candy will not be useable in any future events.
  2. Boss Attacks
    • Roll the dice during boss fights to perform an attack.
    • Rolling the dice in this fashion does not consume Dice Pts.
    • The higher your die roll, the more powerful your attack will be.
    • Furthermore, if you have duplicate rolls, you may unleash a Deck Attack.
    • The greater the number of matching dice you have, the more likely you will be to perform a Deck Attack.
  3. Popping Treasure Chests
    • When landing on a treasure chest, you can use dice to attempt to open the box.
    • If you roll the needed number or higher, then you will receive whatever is in inside.
    • Rolling dice to pop treasure chests does not require Dice Pts.

In some situations, you can also use special dice items to roll more than one die.

There are 3 types of special dice items:

  • Tin Dice will let you roll 1 additional die. (2 total)
  • Onyx Dice will let you roll 4 additional dice. (5 total)
  • Ruby Dice will let you roll 9 additional dice. (10 total)

If you roll matching dice, you'll receive a match bonus.

Dice items are available as an event reward or bundled with some purchases on the Card Pack page.

  • Movement after using a dice item will still require 1 Dice Pt.
  • Dice items cannot be traded.
  • Any dice items remaining at the end of the event will be reset. Dice items will not be useable in any future events.
Special Squares

There are a number of special squares that you will come across in your journey.

Special squares are divided roughly into 2 groups.

There are squares that will force you to stop when you reach them (Stop Squares) and squares that you can only land on if roll the exact number needed (Normal Squares.)

Start / Goal Squares

Type: Stop Square

Return to this square after circling the board to complete 1 lap.

If you have movement points remaining when you arrive on this square, they WILL carry over into the next lap.

Treasure Chests

Type: Normal Square

Treasure chests contain various rewards IF you can manage to open it. Opening a chest requires a die roll that matches or exceeds the given, target number.

Rolling to pop a chest does NOT require Dice Pts.

Monster Squares

Type: Normal Square

Defeat the monster to earn BT Pts.

Boss Squares

Type: Stop Square

Landing on this square triggers a boss battle.

Defeating the boss will earn you BT Pts and other fabulous rewards.

You will receive a reduced amount of BT Pts if you lose.

Any remaining movement points you have when stopping on a boss square will carry over if you defeat the boss. However, failing to defeat the boss will cause you to lose those movement points.

Ally Squares

Type: Normal Square

Ally Squares will grant you certain benefits like Ally Cards and Dice Pts.

The Ally Card you receive will depend on how many laps that ally has completed.

You cannot gain more than the maximum amount of Dice Pts.

Warp Squares

Type: Normal Square

Stop on a warp square to be transported to a second warp square. Warping is one-way only.

Landing on a warp exit panel will not cause you to warp back to the warp entrance panel.

Boss Battles

Boss battles occur when you land on a boss square.

In a boss battle, you attack by rolling the dice.

Attacking does not consume any Dice Pts.

The higher your roll, the higher you attack level will be. Higher attack levels lead to more damage.

The damage you deal to a boss will also be affected by the boss's type (land, sea, air.)

When using a dice item, getting multiples of a die roll may lead to a Deck Attack.

The more multiples you have, the greater your chance of triggering a Deck Attack.

Deck Attacks use your support deck.

You can equip your Support Deck with up to 6 units, though there is a cost cap of 100.

Bosses will attack every set number of turns.

If your hit points fall to 0, you will lose the battle.

Lower a boss's hit points to 0 to win the boss battle.

Boss battles continue until a victor is determined.

When you lose, you will have the option to continue with your hit points fully restored. Continue requires a potion.

Defeating bosses will reward you with BT Pts and other fab prizes.

You will only earn a small number of BT Pts if you lose.

All rewards you earn for defeating a boss will be sent to your Inbox.

You will also have the chance to earn bonus BT Pts in battle.

Here is a list of those bonuses:

Damage Bonus
Awarded for inflicting more damage than the boss's remaining health
Deck Attack Bonus
Awarded for performing a Deck Attack during a boss battle
Dice Bonus
The size of the bonus is tied to your average die roll in battle
Special Unit Bonus
Awarded when you have one of the special event units equipped as your leader

Special units will also deal increased damage to bosses.

The size of the increase depends on the rarity of the unit - the rarer the unit, the bigger the increase.

Special units included in your Support Deck will also receive the attack bonus.

The special units for the Roll the Dice event are listed below:

TBD

  • TBD
  • TBD
  • TBD
  • Arena skills will not activate during boss battles.
  • Player skills will not affect units during the Roll the Dice event.
Special Cards

You will also come across a number of Special Cards that will help you in the Roll the Dice event!

Special Cards can be acquired from Treasure Chests and Ally Squares.

You can hold up to 10 cards at one time.

If you already have 10 cards when picking up a new card, you will the option to discard a card of your choice.

Special Cards are divided into 4 groups:

  1. Movement Cards
    • Movement Cards allow you to move along the board without using Dice Pts.
    • You can use them on the board screen before you roll to move.
  2. Probability Cards
    • Probability Cards increase the chance you'll roll a specific number.
    • You can use them to influence die rolls for movement, popping chests, or in boss battles.
    • The card's affect will trigger the next time you make a die roll within the event.
    • If you use a Probability Card while under the effect of another Probability Card, only the most recent card will apply.
  3. Key Cards
    • Key Cards will allow you to pop open a chest without the need of a die roll.
    • You can use them on the main board screen BEFORE rolling to pop open a chest.
  4. Ally Cards
    • Ally Cards increase the amount of damage you do in boss battles.
    • You can use them on the boss battle screen BEFORE you roll to attack.
    • The effect will only apply to your next, immediate attack.
    • If you use an Ally Card while under the effect of another Ally Card, only the most recent card will apply.
  • Special Cards cannot be traded.
  • Any unused cards will be reset at the end of the event. Special Cards cannot be used in any future events.
Bonus Board

Gather enough Gate Stones and gain access to the Bonus Board!

After defeating a boss, you will occasionally be rewarded with a Gate Stone.

Gather 5 Gate Stones and you will gain access to the Bonus Board - an exclusive area with special bosses and rewards just waiting to play!

Clear a board with 5 Gate Stones and you'll be given the option to go to the Bonus Board at the start of your next lap.

If you choose to go to the Bonus Board, you will lose all of your Gate Stones.

Gate Stones cannot be traded.

Bt Pts

Circle the board. Defeat monsters. Get BT Pts!

There are a number of bonuses you can receive throughout the event.

Here is a list of possible bonuses:

Board Clear Bonuses
Boss Bonus - Increases the more bosses you defeat
Ally Bonus
Increases as you step on more Ally Squares
Dice Bonus
Determined by your average die roll
Special Unit Bonus
Received for having a special unit set as your leader
Damage Bonus
Awarded for inflicting more damage than the boss's remaining health
Deck Attack Bonus
Awarded for performing a Deck Attack during a boss battle
Dice Bonus
The size of the bonus is tied to your average die roll in battle
Special Unit Bonus
Awarded when you have one of the special event units equipped as your leader

You'll also earn BT Pts whenever you stop on a Monster Square.

Bonus Units

The following units, introduced in Dream Packs Season 14, gave bonuses during Valley of Shangri-La:

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Earnesta.gif Earnesta icon.png
Earnesta
7 Melee 25 C 130 102,427 88,162 138,150 Slow,

Critical Shot
Dream Packs Season 14
Standard Card Packs
Marim.gif Marim icon.png
Marim
6 Melee 15 C 130 76,185 53,190 59,795 Knockback,

Nerve Strike
Standard Card Packs
Added during Valley of Shangri-La
Ribie.gif Ribie icon.png
Ribie
5 Magic 20 D 150 24,850 37,900 31,650 Area Attack Standard Card Packs
Added during Valley of Shangri-La
Hazara.gif Hazara icon.png
Hazara
5 Magic 30 D 150 28,100 33,650 35,500 Poison,

Defense Order
Standard Card Packs
Added during Valley of Shangri-La
Urok.gif Urok icon.png
Urok
4 Melee 20 B 130 28,415 8,071 26,470 ,

Critical Shot
Standard Card Packs
Added during Valley of Shangri-La
Mathema.gif Mathema icon.png
Mathema
4 Melee 15 C 150 21,531 13,792 22,345 Slow,

Incinerate
Standard Card Packs
Added during Valley of Shangri-La
Vokas.gif Vokas icon.png
Vokas
4 Magic 10 D 150 17,900 19,929 18,918 Knockback,

Incinerate
Standard Card Packs
Added during Valley of Shangri-La

Bosses

Boss Type Melee icon.png Missile icon.png Magic icon.png
Blank sprite.png Blank icon.png
[[]]
Blank icon.png Ground B B C
Lisin m.gif Lisin m icon.png
Lisin_m
6 Sea icon.png D B C Sea D B C
Lyutov m.gif Lyutov m icon.png
Lyutov_m
5 Air icon.png D C B Air D C B
Sidor m.gif Sidor m icon.png
Sidor_m
5 Ground icon.png C D B Ground C D B
Sklave m.gif Sklave m icon.png
Sklave_m
5 Air icon.png B D B Air B D B
Lyusya m.gif Lyusya m icon.png
Lyusya_m
4 Ground icon.png B D C Ground B D C
Zakhar m.gif Zakhar m icon.png
Zakhar_m
4 Sea icon.png B B D Sea B B D
Boss Type Melee icon.png Missile icon.png Magic icon.png
Minotaur.gif Minotaur icon.png
Minotaur
3 Ground icon.png C C C Ground C C C
Devil.gif Devil icon.png
[[]]
Blank icon.png Air A C D
Leviathan.gif Leviathan icon.png
Leviathan
5 Sea icon.png C C D Sea C C D
Kraken.gif Kraken icon.png
Kraken
4 Sea icon.png B B D Sea B B D
Troll.gif Troll icon.png
Troll
3 Ground icon.png D B B Ground D B B

Rewards

Reward Units

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Grigory.gif Blank icon.png
[[]]
Lisin.gif Lisin icon.png
Lisin
6 Melee 25 C 130 0 0 0 Poison,

Iron Wall
Valley of Shangri-La
Rank Reward + Recruitment
1st - 350th
350 units awarded
Taoyuan.gif Taoyuan icon.png
Taoyuan
6 Missile 15 C 175 68,025 74,665 58,170 Poison,

Quad Attack
Valley of Shangri-La
Gold Chest Reward
Lyutov.gif Lyutov icon.png
Lyutov
5 Missile 20 C 150 0 0 0 Poison,

Incinerate
Valley of Shangri-La
Rank Reward + Recruitment
1st - 1,500th
1,500 units awarded
Sidor.gif Sidor icon.png
Sidor
5 Magic 25 D 150 0 0 0 Slow,

Defense Order
Valley of Shangri-La
Lap 180 Reward + Recruitment
Lyusya.gif Lyusya icon.png
Lyusya
4 Melee 15 B 130 0 0 0 Slow Valley of Shangri-La
Rank Reward + Recruitment
1st - 30th
61st - 200th
351st - 10,000th
9,820 units awarded
Zakhar.gif Zakhar icon.png
Zakhar
4 Melee 20 B 130 27,205 11,805 19,713 Poison,

Critical Shot
Valley of Shangri-La
Lap 90 Reward + Recruitment

Chest Rewards

Treasure chests are a type of special square on the Board. Opening a chest requires a die roll that matches or exceeds the given, target number (rolling to pop a chest does NOT require Dice Pts). Note that you only have ONE chance to roll and open a chest; if your roll does NOT achieve a high enough amount to open the chest, you will then pass it.

Tin Dice icon.png Tin Dice Odds (at least a X)
3 100.00%
4 94.44%
5 86.11%
6 75.00%
7 63.89%
8 47.22%
9 33.33%
10 22.22%
11 16.67%
12 11.11%
16 8.33%
20 5.56%
24 2.78%
Onyx Dice icon.png Onyx Dice Odds (at least a X)
13 100.00% 31 37.17% 49 7.91% 69 1.21%
14 99.23% 32 33.95% 50 7.46% 70 1.02%
15 98.20% 33 30.61% 51 6.87% 74 0.82%
16 94.47% 34 26.04% 52 6.48% 75 0.69%
17 89.71% 35 22.70% 53 5.90% 81 0.68%
18 84.83% 36 21.09% 54 5.45% 82 0.62%
19 79.62% 37 19.23% 55 5.13% 83 0.55%
20 75.44% 38 17.75% 56 4.87% 84 0.49%
21 70.87% 39 16.14% 57 4.75% 86 0.42%
22 68.36% 40 15.50% 58 4.36% 97 0.36%
23 64.83% 41 14.72% 59 3.97% 98 0.30%
24 61.87% 42 13.70% 60 3.46% 99 0.23%
25 58.91% 43 12.54% 61 2.82% 100 0.17%
26 54.78% 44 11.51% 62 2.17% 101 0.09%
27 51.05% 45 10.87% 63 1.79% 125 0.03%
28 47.45% 46 9.84% 65 1.53% 150 0.01%
29 45.27% 47 9.45% 66 1.47%
30 41.41% 48 8.68% 67 1.27%
Ruby Dice icon.png Ruby Dice Odds (at least a X)
42 100.00% 101 25.41% 159 2.67% 217 0.32% 296 0.03%
44 99.87% 102 24.48% 160 2.58% 218 0.31% 299 0.03%
45 99.62% 103 23.56% 161 2.50% 219 0.31% 300 0.03%
46 99.20% 104 22.92% 162 2.46% 220 0.31% 301 0.03%
47 99.07% 105 21.85% 163 2.42% 221 0.30% 302 0.03%
48 98.69% 106 21.12% 164 2.35% 222 0.30% 303 0.02%
49 98.32% 107 20.63% 165 2.28% 223 0.30% 304 0.02%
50 97.85% 108 20.16% 166 2.15% 224 0.30% 305 0.02%
51 97.07% 109 19.33% 167 2.03% 225 0.29% 306 0.01%
52 96.09% 110 18.51% 168 1.94% 226 0.28% 307 0.01%
53 95.55% 111 17.99% 169 1.83% 227 0.27% 308 0.01%
54 94.53% 112 17.41% 170 1.78% 228 0.25% 310 0.01%
55 93.10% 113 17.03% 171 1.70% 229 0.23% 311 0.01%
56 92.16% 114 16.54% 172 1.66% 230 0.22% 312 0.01%
57 90.99% 115 15.74% 173 1.57% 231 0.20% 313 0.01%
58 89.71% 116 15.16% 174 1.50% 232 0.19% 315 0.01%
59 88.41% 117 14.52% 175 1.45% 233 0.18% 316 0.01%
60 87.35% 118 13.75% 176 1.36% 234 0.17% 317 0.01%
61 85.04% 119 13.22% 177 1.28% 235 0.16% 318 0.01%
62 83.75% 120 12.56% 178 1.21% 236 0.15% 321 0.00%
63 82.72% 121 11.95% 179 1.17% 237 0.14% 323 0.00%
64 79.95% 122 11.48% 180 1.09% 238 0.13% 324 0.00%
65 78.49% 123 11.02% 181 1.04% 239 0.12% 325 0.00%
66 77.30% 124 10.47% 182 1.00% 240 0.11% 326 0.00%
67 75.07% 125 9.96% 183 0.96% 241 0.10% 327 0.00%
68 73.70% 126 9.56% 184 0.89% 242 0.09% 328 0.00%
69 72.57% 127 9.03% 185 0.84% 243 0.09% 329 0.00%
70 69.79% 128 8.57% 186 0.83% 244 0.08% 330 0.00%
71 68.64% 129 8.24% 187 0.79% 245 0.08% 332 0.00%
72 67.58% 130 8.01% 188 0.77% 247 0.08% 336 0.00%
73 65.43% 131 7.72% 189 0.75% 248 0.07% 339 0.00%
74 64.37% 132 7.29% 190 0.72% 249 0.07% 344 0.00%
75 62.76% 133 7.03% 191 0.70% 250 0.07% 387 0.00%
76 60.91% 134 6.78% 192 0.67% 251 0.07% 388 0.00%
77 59.17% 135 6.52% 193 0.64% 252 0.07% 389 0.00%
78 56.92% 136 6.25% 194 0.61% 253 0.06% 390 0.00%
79 54.85% 137 5.98% 195 0.58% 254 0.06% 391 0.00%
80 53.58% 138 5.83% 196 0.55% 255 0.06% 392 0.00%
81 52.18% 139 5.61% 197 0.55% 256 0.05% 393 0.00%
82 50.82% 140 5.56% 198 0.53% 257 0.05% 396 0.00%
83 49.14% 141 5.33% 199 0.51% 258 0.05% 400 0.00%
84 47.79% 142 4.96% 200 0.48% 259 0.05% 404 0.00%
85 46.03% 143 4.80% 201 0.45% 260 0.04% 406 0.00%
86 44.27% 144 4.62% 202 0.43% 261 0.04% 407 0.00%
87 42.99% 145 4.47% 203 0.41% 262 0.04% 408 0.00%
88 41.04% 146 4.34% 204 0.40% 263 0.04% 409 0.00%
89 39.97% 147 4.22% 205 0.39% 264 0.04% 411 0.00%
90 39.03% 148 4.00% 206 0.38% 265 0.04% 487 0.00%
91 37.31% 149 3.84% 207 0.38% 267 0.03% 488 0.00%
92 35.44% 150 3.67% 208 0.37% 268 0.03% 489 0.00%
93 34.41% 151 3.48% 209 0.36% 270 0.03% 490 0.00%
94 32.77% 152 3.38% 210 0.34% 271 0.03% 491 0.00%
95 31.44% 153 3.25% 211 0.34% 272 0.03% 500 0.00%
96 30.46% 154 3.14% 212 0.33% 273 0.03% 600 0.00%
97 28.88% 155 3.07% 213 0.32% 275 0.03%
98 28.27% 156 2.94% 214 0.32% 276 0.03%
99 27.60% 157 2.87% 215 0.32% 280 0.03%
100 26.28% 158 2.78% 216 0.32% 281 0.03%

There are also special Key Cards that will allow you to pop open a treasure chest without the need of a die roll. Key Cards are can be acquired from treasure chests and Ally squares.

Chest rewards are randomized. Below are some of the rewards you can find in each chest type/rarity.

Bronze Chests
Brave Pts icon.png 500 Brave Pts
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Silver Chests
Time elixir icon.png Time Elixir
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Gold Chests
Danu icon.png Danu
Time elixir icon.png Time elixir
Blank icon.png TBD
Blank icon.png TBD
Blank icon.png TBD
Taoyuan icon.png 6★ Taoyuan
Riche icon.png 6★ Riche

Lap Rewards

Lap Rewards are sent to your Inbox after the appropriate lap has been completed.

Lap Reward
5 Premium ticket icon.png Premium Ticket
10 Karma Candy icon.png Karma Candy x1
20 Onyx Dice icon.png Onyx Dice
30 Premium ticket icon.png Premium Ticket
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD
Lap Reward
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD
 ? Blank icon.png TBD

Final Rank Rewards

Rank Blank icon.png
★★★★★★★
Lisin m icon.png
★★★★★★
Lyutov m icon.png
★★★★★
Lyusya m icon.png
★★★★
Soul stone l icon.png
Title icon.png Potion p icon.png
1st 7★ Grigory 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 10 Shangrin La Mater
Fortune Blessed
Shangri La Native
Dice Handler
Slave of the Dice
2nd - 5th 7★ Grigory 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 5 Fortune Blessed
Shangri La Native
Dice Handler
Slave of the Dice
6th - 10th 7★ Grigory 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 3 Fortune Blessed
Shangri La Native
Dice Handler
Slave of the Dice
11th - 20th 7★ Grigory 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 1 Fortune Blessed
Shangri La Native
Dice Handler
Slave of the Dice
21st - 30th 7★ Grigory 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 5 Dice Handler
Slave of the Dice
31st - 60th 7★ Grigory 6★ Lisin 5★ Lyutov Dice Handler
Slave of the Dice
61st - 100th 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 5 Dice Handler
Slave of the Dice
101st - 200th 6★ Lisin 5★ Lyutov 4★ Lyusya Soul Stone(L) x 1 Dice Handler
Slave of the Dice
201st - 350th 6★ Lisin 5★ Lyutov Slave of the Dice
351st - 500th 5★ Lyutov 4★ Lyusya Soul Stone(L) x 3 Slave of the Dice
501st - 1,000th 5★ Lyutov 4★ Lyusya Soul Stone(L) x 1
1,001st - 1,500th 5★ Lyutov 4★ Lyusya
1,501st - 2,000th 4★ Lyusya Potion(P) x 3
2,001st - 5,000th 4★ Lyusya Potion(P) x 1
5,001st - 10,000th 4★ Lyusya
10,001st - 20,000th Potion(P) x 1

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