Difference between revisions of "Familiar Trials"

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(Monster Familiars: Adding in-game notes)
(How it Works: Adding standard level clear rewards + time limit rewards)
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! Difficulty !! {{Icon|Brave}} !! {{Icon|Time_elixir_p}} !! {{Icon|Potion_p}} !! {{Icon|Luna}} !! {{Icon|Premium_ticket}} !! {{Icon|Premium_ticket2}} !! {{Icon|Ambrosia}} !! Time-Limit Reward
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! Difficulty !! {{Icon|Pouch}} !! {{Icon|Time_elixir_p}} !! {{Icon|Potion_p}} !! Time-Limit Reward
 
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| Easy || || || || || || || || (Clear within 24h)
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| Easy || Pouch x 1 || Time Elixir(P) x 1 || Potion(P) x 1 || Potion(P) x 1 (Clear within 10h)
 
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| Easy EX || || || || || || || ||  
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| Easy EX || || || ||  
 
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| Normal || || || || || || || || (Clear within 48h)
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| Normal || Pouch x 1 || Time Elixir(P) x 1 || Potion(P) x 1 || Time Elixir(P) x 1 (Clear within 20h)
 
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| Normal EX || || || || || || || ||  
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| Normal EX || || || ||  
 
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| Hard || || || || || || || || (Clear within 72h)
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| Hard || Pouch x 2 || Time Elixir(P) x 1 || Potion(P) x 1 || Premium Ticket x 1 (Clear within 30h)
 
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| Hard EX || || || || || || || ||  
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| Hard EX || || || ||  
 
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| Inferno || || || || || || || || (Clear within 96h)
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| Inferno || Pouch x 2 || Time Elixir(P) x 1 || Potion(P) x 2 || 4{{*}}+ Ticket (Clear within 40h)
 
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| Inferno EX || || || || || || || ||  
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| Inferno EX || || || ||  
 
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Revision as of 16:03, 11 June 2013

Familiar Trials
Familiar Trials release banner.png
Start Date 2013-06-11 ??
End Date 2013-06-??
Event Type Quest Challenge Event
Familiar Trials announcement.jpg

Monster Familiars

  • Monster Familiars will be available from June 11, 2013 to June 18, 2013.
  • You must pay 500 Luna to send a Familiar out to forage.
  • You can only send monsters that you own out to forage.
  • Give your monster a Lucky Pouch and it may come back with an especially rare item! Lucky Pouches can be obtained as a reward in some events!
  • Once a monster familiar sets out, they will not return until a certain amount of time has passed. The amount of time required to forage depends on the monster sent. Using a potion can help reduce the time it takes your familiar to come home.
    • Additionally, using a potion will also increase the chance that your monster brings back an item. Finally, the higher the level your familiar is, the more time it will take them to return.
  • Monsters that are foraging cannot be traded, recruited, enhanced, sold, or exchanged for LP.
  • Items found during foraging will be sent to your Inbox.
  • The content and availability of Monster Familiars may be subject to change without prior notice.

How it Works

In the Quest Challenge there are four levels: Easy, Normal, Hard, Inferno.

Each level has five quests with a 10 minute quest cooldown that's independent of regular quests.

Clearing all the quests for a difficulty level earns you a reward.

Difficulty Pouch icon.png Time elixir p icon.png Potion p icon.png Time-Limit Reward
Easy Pouch x 1 Time Elixir(P) x 1 Potion(P) x 1 Potion(P) x 1 (Clear within 10h)
Easy EX
Normal Pouch x 1 Time Elixir(P) x 1 Potion(P) x 1 Time Elixir(P) x 1 (Clear within 20h)
Normal EX
Hard Pouch x 2 Time Elixir(P) x 1 Potion(P) x 1 Premium Ticket x 1 (Clear within 30h)
Hard EX
Inferno Pouch x 2 Time Elixir(P) x 1 Potion(P) x 2 4★+ Ticket (Clear within 40h)
Inferno EX

Easy, Normal, and Hard are doable with a team of all 4★ units and allies.

Inferno will require 6★ allies, or a perfect composition of 5★ allies to clear.

Levels

Level Deploy Ally Monsters Cooldown Exp Luna Monster Types
EASY1 3 2 10 min
EASY2 3 2 10 min
EASY3 3 2 10 min
EASY4 3 2 10 min
EASY5 3 2 10 min
EASY EX 2 3 15 min
NORMAL1 3 2 10 min
NORMAL2 3 2 10 min
NORMAL3 3 2 10 min
NORMAL4 3 2 10 min
NORMAL5 3 2 10 min
NORMAL EX 2 3 15 min
HARD1 3 2 10 min
HARD2 3 2 10 min
HARD3 3 2 10 min
HARD4 3 2 10 min
HARD5 3 2 10 min
HARD EX 2 3 15 min
INFERNO1 3 2 15 min
INFERNO2 3 2 15 min
INFERNO3 3 2 15 min
INFERNO4 3 2 15 min
INFERNO5 3 2 15 min
INFERNO EX 2 3 15 min
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