Difference between revisions of "A Hard Day's Knight"

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Revision as of 15:00, 1 July 2016

A Hard Day's Knight
A Hard Day's Knight release banner.png
Start Date 2016-06-30
End Date 2016-07-04
Event Type Raising Event
Event Cards Busy Knight Series
Unlimited Challenger Packs 25
One Shot Packs 66
Preceded By Words with Wings
Followed By The Way of Glory
The Shady Hill Keepers
A Hard Day's Knight announcement.jpg
A Hard Day's Knight release.jpg
A Hard Day's Knight release2.jpg

Event Info

Help your Knight be the best she can be! You, alongside your monsters and allies, must help your Knight grow to her final form while protecting her from enemies!

Training during the event will take place in special, event-exclusive stages.

Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.

Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!

Training Bosses may also reward you with Valor Blades(S), a special item used to nurture your flourishing Knight.

Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!

Also look out for Force of Nature and Stars 9 to get more BT Pts!

Event Schedule

A Hard Day's Knight will take place during the times listed below:

Start: June 30, 2016 post-maintenance End: July 4, 2016 at 2:00 am PST/PDT

  • The above times may be subject to change without prior notice.
  • Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
  • You must have at least 1 BT Pt to be eligible for any rank reward.
  • Knights can only be raised / evolved within the time period listed above.

Boss Units and Combat

In A Hard Day's Knight, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Knight.


While there is a cost cap for your units, there are no limitations on which monsters you can use.

In boss fights, your maximum hit points will vary depending on which monsters you have set in your team.

Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points.

Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.


There will also be times when your Ally's Knight will appear mid-battle to help out.

This Knight's strength will depend largely on the strength of your monster team.


Fighting boss units will cause you to incur a cooldown.

You can use a Time Elixir at any time to instantly reset this cooldown.

Tap a boss unit to view how much cooldown is remaining on that unit.


Boss units you encounter in Training will gradually advance on your Knight.

If they reach your Knight, the boss unit will disappear and you will lose BT Pts.

You can tap boss units to check how much time it will take for them to reach your Knight.


Defeat the boss to earn BT Pts and Valor Blades(S). BT Pts will affect your ranking and Valor Blades(S) are used to help nourish your Knight.


The first person who initiates a fight with a given boss (i.e. the person who found the boss) will also receive a Discovery Bonus when the boss is defeated.

The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.


  • Arena / Player skills will not activate during Boss Unit battles.
  • You cannot battle a boss unit that has already reached your Knight.
    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **

Bonus Units

Bonus units will offer certain bonuses when used in the A Hard Day's Knight event!


Including a bonus unit in your team will also increase your chances of meeting rare bosses. This bonus will be determined by the single, highest-rarity bonus unit on your team.


All bonus units deployed in boss battles will have increased ATK.

Rare bosses offer more attractive rewards than your standard bosses.

The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.


NOTE: The amount of bonus ATK conferred by bonus units is directly tied to their level. It is recommended that players enhance their units to receive maximum benefits.

  • Additions may be made to this list without prior notice.
  • 9★s and 10★s cannot be traded.
  • Bonus units cannot be traded during the event.
  • Bonuses only active during the A Hard Day's Knight event.

Group Battles

If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.


You can hit the Request Help! button by tapping Group Battle on any boss that you've failed to defeat.

Your request will be sent to a random selection of allies.

You can only tap the Request Help! button once for each boss.


If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button.

Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple.

Tap Join Fight to participate in the Group Battle.


Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight.


You can only have up to a total of 10 boss units active on your Check Battles screen at a single time.

If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training.

This includes bosses who have been defeated, but still have rewards left unclaimed.


    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
  • You will not lose any BT Pts for enemies reaching your allies' Knights.

Valor Blade L icon.png Valor Blades

Valor Blades(S) and Valor Blades(L) are special event-exclusive items that you can use to nurture your Knight into a more powerful unit!

You can sometimes get Valor Blades(S) by defeating training bosses.

You nurture Knights primarily by giving them gifts like Valor Blades(S), Luna, items, or unit cards.

While you can substitute Valor Blades(L) for these items, please keep in mind that you will NEED Valor Blades(L) to give your Knight the final push it needs to change forms.

Valor Blades(L) come bundled with some card pack purchases.

  • Valor Blades(S) and Valor Blades(L) will not be used in any future events and may even be reset after the event has concluded.

Guiding Knights

Tap your Knight to gain access to the EVO area of the event.


Here you will give your Knight Luna, items, and cards to nurture them into a more advanced form. Tap on the Luna, Item, Card icons to convert those items to EVO Pts.

As you gain EVO Pts, a bar will fill up above the Knight indicating your current EVO progress.


Once the EVO Progress gauge has been filled, you will need to give your Knight a number of Valor Blades(L) to EVO her to her next form.

If you do not have enough Valor Blades(L), you will not be able to EVO your Knight. Valor Blades(S) CANNOT be used at this stage of development.


Once you have evolved a Knight in this fashion, you can press the Receive Knight button to stop the EVO process and receive your Knight.

After fully evolving a Knight, you will be granted a new one to raise again from scratch.


  • Any excess EVO Pts gained when EVOing the Knight will be discarded.
  • Once you have received a Knight, your Knight will arrive in her default, starting state. You will need to evolve your Knight again for her to change.
  • 6★ Mina, Legendary Storyteller will grant fewer EVO Pts than other 6★s when given to Knights.
  • The number of EVO Pts and Valor Blades(L) needed to EVO your Knight will increase incrementally starting with your second Knight.
  • You can tap the Receive Knight button after the event has finished, but you won't be able to give items or EVO her any more than her current state.

New Units

New units introduced in the Busy Knight Series gave bonuses:

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Busy Knight Series
Sansa.gif Sansa icon.png
Sansa
10 Missile 30 C 150 288,165 299,982 285,007 Knockback,

Pariah
Busy Knight Series
Ticket 10 Mu icon.png 10★ Mu Ticket Exchange
Untradeable
Pauline.gif Pauline icon.png
Pauline
9 Magic 30 C 150 0 0 0 Slow,

Sleetstorm
Busy Knight Series
OP Unit Exchange 3
Trixi.gif Trixi icon.png
Trixi
8 Melee 30 C 130 183,448 123,244 143,362 Area Attack,
Iron Wall
Busy Knight Series
Standard Card Packs
Dory.gif Dory icon.png
Dory
8 Magic 25 C 150 0 0 0 Poison,

Balefire
Busy Knight Series
Rosalyn.gif Rosalyn icon.png
Rosalyn
7 Melee 20 C 130 0 0 0 Knockback,

Quad Attack
Busy Knight Series
Ileana.gif Ileana icon.png
Ileana
7 Missile 20 C 150 102,758 116,120 86,340 Poison,

Acid Rain
Busy Knight Series
Madeline.gif Madeline icon.png
Madeline
6 Missile 15 C 150 67,068 81,815 54,253 Knockback,

Critical Shot
Busy Knight Series
Standard Card Packs
Este.gif Este icon.png
Este
6 Magic 20 C 150 74,885 60,410 80,585 Slow,

Stone Breath
Busy Knight Series

Reward Units

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Group Rank Rewards
Avengelyne.gif Avengelyne icon.png
Avengelyne
10 Melee 30 B 130 313,219 265,007 264,007 Area Attack,

Piercing Flash
A Hard Day's Knight
Group Rank Reward
1st - 35th
110 units awarded
Hyperion.gif Hyperion icon.png
Hyperion
9 Melee 30 C 130 270,378 207,440 206,508 Knockback,

Iron Wall
A Hard Day's Knight
Group Rank Reward
1st - 250th
500 units awarded
Charise.gif Charise icon.png
Charise
8 Missile 30 D 175 183,859 158,255 128,395 Area Attack,

Gravity Pulse
A Hard Day's Knight
Group Rank Reward
1st - 1,000th
2,000 units awarded
Apropos.gif Apropos icon.png
Apropos
7 Melee 20 C 130 116,499 78,260 106,572 Slow,

Nerve Strike
A Hard Day's Knight
Group Rank Reward
1st - 2,500th
5,000 units awarded
Rena 6.gif Rena 6 icon.png
Rena_6
6 Melee 15 C 130 82,825 63,045 45,250 Knockback,

Critical Shot
A Hard Day's Knight
Group Rank Reward
1st - 3,500th
7,000 units awarded
Evolution Rewards
Rena 9.gif Rena 9 icon.png
Rena_9
9 Melee 30 C 130 254,640 214,843 185,233 Slow,

Riposte
A Hard Day's Knight
Final Evolution Reward
Rena 8.gif Rena 8 icon.png
Rena_8
8 Melee 30 C 130 160,822 147,192 126,663 Poison,

Speed Order
A Hard Day's Knight
Evolution Stage 2 Reward
Rena 7.gif Rena 7 icon.png
Rena_7
7 Melee 20 C 130 118,773 95,815 82,880 Poison,

Drain Attack
A Hard Day's Knight
Evolution Stage 1 Reward

Sprite Evolution

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source Evolution
Stage
Points
to Evolve
Valor Swords
to Evolve
Rena 6.gif Rena 6 icon.png
Rena_6
6 Melee 15 C 130 82,825 63,045 45,250 Knockback,

Critical Shot
A Hard Day's Knight
Group Rank Reward
1st - 3,500th
7,000 units awarded
Starter 10,000 5
Rena 7.gif Rena 7 icon.png
Rena_7
7 Melee 20 C 130 118,773 95,815 82,880 Poison,

Drain Attack
A Hard Day's Knight
Evolution Stage 1 Reward
1 100,000 30
Rena 8.gif Rena 8 icon.png
Rena_8
8 Melee 30 C 130 160,822 147,192 126,663 Poison,

Speed Order
A Hard Day's Knight
Evolution Stage 2 Reward
2 200,000 50
Rena 9.gif Rena 9 icon.png
Rena_9
9 Melee 30 C 130 254,640 214,843 185,233 Slow,

Riposte
A Hard Day's Knight
Final Evolution Reward
3 Final Final
  • Valor Sword amount doubles, each time you Receive Reward and restart.
  • Points to Evolve also doubles, each time you Receive Reward and restart.

Rewards

Victory Count Rewards

Victories Reward
5 Valor Blade L icon.png Valor Blade(L) x 1
10 Time elixir p icon.png Time Elixir(P) x 2
20 Valor Blade L icon.png Valor Blade(L) x 2
30 Enurta icon.png Enurta x 1
50 Potion icon.png Potion x 2
70 Valor Blade L icon.png Valor Blade(L) x 5
100 Time elixir icon.png Time Elixir x 2
130 Soma icon.png Soma x 8
160 Valor Blade L icon.png Valor Blade(L) x 7
200 Aer icon.png Aer

Victory Count Rewards

Victories Reward
250 Ticket 7 icon.png 7★+ Ticket
300 Blank icon.png Valor Blade(L) X 9
350 Ichor icon.png Ichor x 5
400 Valor Blade L icon.png Valor Blade(L) x 12
500 Aeru icon.png Aeru x 1
600 Valor Blade L icon.png Valor Blade (L) x 16
800 Aurora Essence icon.png Aurora Essence x 1
1000 Aery icon.png Aery x 1
1200 Aurora Essence icon.png Aurora Essence x 1
1500 Aerora icon.png Aerora x 1

Every 100 wins past 1,000 (first at 1,100 wins),
one random reward.

Training Stage Rewards

Stage Boss Reward
1-5 Gryphon icon.png Valor Blade S icon.png Valor Blade (S) x 50
2-5 Troll icon.png Potion p icon.png Potion (P) x 1
3-5 Gryphon icon.png Valor Blade L icon.png Valor Blade (L) x2
4-5 Blank icon.png Blank icon.png TBD
5-5 Blank icon.png Blank icon.png TBD
6-5 Blank icon.png Blank icon.png TBD
7-5 Blank icon.png Blank icon.png TBD
8-5 Blank icon.png Blank icon.png TBD
9-5 Blank icon.png Blank icon.png TBD
10-5 Blank icon.png Blank icon.png TBD
11-5 Blank icon.png Blank icon.png TBD
12-5 Blank icon.png Blank icon.png TBD
13-5 Blank icon.png Blank icon.png TBD
14-5 Blank icon.png Blank icon.png TBD
15-5 Blank icon.png Blank icon.png TBD
16-5 Blank icon.png Blank icon.png TBD
17-5 Blank icon.png Blank icon.png TBD
18-5 Blank icon.png Blank icon.png TBD
19-5 Blank icon.png Blank icon.png TBD
20-5 Blank icon.png Blank icon.png TBD

Training Stage Rewards are determined at random.

Rank Rewards

Based on rank as of July 4, 2016 at 2:00am PST

Players that ranked through 4,500th were also rewarded with 3 x Blank icon.png TBD.

Rank Avengelyne icon.png
10★
Hyperion icon.png
9★
Charise icon.png
8★
Apropos icon.png
7★
Rena 6 icon.png
6★
Title icon.png
Aurora Essence icon.png
Ichor icon.png
Soma icon.png
Ambrosia icon.png
Ticket 10 Mu icon.png
Ticket 5 icon.png
Time elixir p icon.png
1st 10★ Avengelyne x 5 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena PARTY KNIGHT
Knight of Peng
The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 20 Ichor x 30 10★ Mu Ticket x 3
2nd - 3rd 10★ Avengelyne x 4 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Knight of Peng
The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 17 Ichor x 27 10★ Mu Ticket x 2
4th - 6th 10★ Avengelyne x 3 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Knight of Peng
The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 15 Ichor x 25 10★ Mu Ticket x 1
7th - 10th 10★ Avengelyne x 2 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 12 Ichor x 20 10★ Mu Ticket x 1
11th - 20th 10★ Avengelyne x 1 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 10 Ichor x 15 10★ Mu Ticket x 1
21st - 35th 10★ Avengelyne x 1 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena The Knight Shift
Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 7 Ichor x 10 10★ Mu Ticket x 1
36th - 70th 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 5 Ichor x 7 10★ Mu Ticket x 1
71st - 100th 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 3 Ichor x 5 Soma x 15
101st - 150th 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Squirrely Squire
One Page at a Time
No Standards Bearer
Aurora Essence x 1 Ichor x 3 Soma x 10
151st - 250th 9★ Hyperion 8★ Charise 7★ Apropos 6★ Rena Squirrely Squire
One Page at a Time
No Standards Bearer
Ichor x 1 Soma x 5
251st - 500th 8★ Charise 7★ Apropos 6★ Rena One Page at a Time
No Standards Bearer
Soma x 3
501st - 1,000th 8★ Charise 7★ Apropos 6★ Rena One Page at a Time
No Standards Bearer
Soma x 1 Ambrosia x 10
1,001st - 1,500th 7★ Apropos 6★ Rena No Standards Bearer Soma x 1 Ambrosia x 5
1,501st - 2,500th 7★ Apropos 6★ Rena Soma x 1 Ambrosia x 3
2,501st - 3,500th 6★ Rena Soma x 1 Ambrosia x 1
3,501st - 4,500th 5★+ Ticket x 1 Time Elixir(P) x1
No rewards past rank 6,000th
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