Difference between revisions of "Heavens Reach"

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  |name=Heavens Reach
 
  |name=Heavens Reach
 
  |start=2015-04-16
 
  |start=2015-04-16
  |end=2015-04-
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  |end=2015-04-20
 
  |type=Tactics Event
 
  |type=Tactics Event
 
  |cards=[[TBD]]
 
  |cards=[[TBD]]
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== Event Info ==
 
== Event Info ==
'''Fanta Tactics: On Ghostly Sails
+
'''Fanta Tactics: Heavens Reach
  
  

Revision as of 11:51, 16 April 2015

Heavens Reach
Heavens Reach release banner.png
Start Date 2015-04-16
End Date 2015-04-20
Event Type Tactics Event
Event Cards TBD
Preceded By Bones of the Earth
Followed By TBD
Heavens Reach announcement.jpg
Heavens Reach release.jpg


Event Info

Fanta Tactics: Heavens Reach


Fanta Tactics is an event where you form Squads and Teams to battle to the top! Clear the floors for BT Pts and rewards!

You can form Teams after building your Squads by pressing the Form Team button at the top of the event page.

Once pressing the Form Team button, players will be automatically be added to a team. Teams will disband after 10 battles.

Your Team will consist of your 3 Squads, the First Squads of your 2 teammates, and the First Squad of one available ally.

The power of the First Squads of your teammates that come to your aid will be the same as when the team was formed. Any changes to your First Squad formations after joining the team will not be applied to other members' teams.


Only allies fulfilling the following requirements can come to your aid: ・Event participant ・First Squad is assembled ・Last login is within the past hour ・NOT a member of your current team

Fighting battles uses CP. One CP is restored every 10 minutes. CP can be restored instantly by using Time Elixirs or Ethereal Plasma. Each Ethereal Plasma will restore all CP.

  • There is a limit to the number of Time Elixirs you can use.
    • Limit resets each day at 4:00 AM, 8:00 AM, 12:00 PM, 4:00 PM, 8:00 PM, and 12:00 AM PST/PDT.

Winning battles will earn you BT Pts and Imperial Shields. Earning enough BT Pts will bring out a Floor Boss. Defeat the Floor Boss to rise to the next floor. Trade Imperial Shields for amazing rewards - including a new 8★ unit!

  • Items obtained from exchanging Imperial Shields will be sent to your Inbox.

Event Schedule

Fanta Tactics: On Ghostly Sails will take place during the times listed below.


START: April 16, 2015, post-maintenance END: April 20, 2015 at 2:00 am at PST/PDT

  • Event schedule may be subject to change without prior notice.
  • Go to the Rankings page after the event has finished to confirm your final rankings and press Receive to have your ranking rewards sent to your Inbox.
  • You must have earned at least 1 BT Pt to be eligible for any rank reward.
  • The deadline to receive ranking rewards and trade Imperial Shields for rewards is April 23, 2015 at 2:00 am PST/PDT.

Special Units

Special units are units that offer bonuses during the Fanta Tactics: Heavens Reach event.

Special units in your Squad receive the following bonuses: ・a higher drop rate for Imperial Shields ・increase in ATK power and HP during battles

The higher the rarity of the special unit, the higher the stat boost. Ally and teammate special units will also receive a stat boost when added to Squad One.

  • Imperial Shield bonuses will not be applied to ally and teammate special units.
  • Imperial Shield bonuses after a victory will be determined by the single highest rarity special unit in your own squads.

The special units for Fanta Tactics: Heavens Reach are listed below.

Ultimate Plus Packs 7 units Iglesia, Innocence Lost(★9) Garudas, Born of Flame(★8) Allvar, Valiant Seal(★7) Kusynth, Gunner of the North(★6) Prexion, Voiceless Assassin(★5)


Squads


You can assemble up to three squads. All three squads will be present in your battles.

Each Squad consists of 6 units with no deploy cost limit. Squad One is sent to assist teammates and allies in their battles. The formation of Squad One that is sent to teammates and allies is set when you join a team. Any changes you make to your first squad after joining a team will not be applied to your teammates or allies.

The ATK, HP, Wait Time, Type, and Skill of your Squads are determined by the units you include.

For example, if you use units with fast speeds, the wait time after attacking becomes shorter.

Squad Type(Melee, Missile, or Magic) is the type there are the most units of in the squad.

  • If there is a tie, then your leader unit's attack type determines the Squad Type.

Using Attack Type Matchups to your advantage is vital to success in the Fanta Tactics event.

Find information on Squad Skills in the Squad Skills section.


Teams


Teams consist of 3 members. Once 3 members have assembled, the battles will automatically begin.

Press the Form Team button on the event page to join or create a team.

  • Whether you create a new team or join a team looking for members is determined when you press the button.

Team formation takes up to 60 seconds. Battle begins automatically if 3 players are found. If after 30 seconds 3 players are not found, the player at the top of the team list can press the Form Team button and 2 options will appear - FORM and WAIT. If FORM is chosen, NPCs are added to any open slots and battle will begin. If WAIT is chosen, an additional 30 seconds is given to wait for players to join. After the 30 seconds pass, NPCs are added to any open slots and battle will begin.

Teams are automatically disbanded after 10 battles.

  • Failed battles are included in the battle count.
  • Continuing a battle does not count as an extra battle.

The Form Team button will only be available once you form your First Squad. NPCs are picked randomly. Names are NPC-A through NPC-Z and NPC-AA through NPC-AN. ATK power of NPC squads is determined by your squads and teammate's squads.


Battles


In the Fanta Tactics: Heavens Reach event, you battle with your three Squads, the First Squads of your 2 teammates, and the First Squad of an ally if available.

Fighting battles uses CP. One CP is restored every 10 minutes.

CP can be restored instantly by using Time Elixirs or Ethereal Plasma. ・Each Time Elixir restores 1 CP. ・Each Ethereal Plasma restores all CP.

  • There is a limit to the number of Time Elixirs you can use.
    • Limit resets each day at 4:00 AM, 8:00 AM, 12:00 PM, 4:00 PM, 8:00 PM, and 12:00 AM PST/PDT.
  • The MAX CP is 6. Using an item to restore CP will not bring your CP over 6.

There are 2 types of battles: Normal Battles and Boss Battles. In both, victory is yours when all enemy monsters are defeated. A victory earns you BT Pts, an Overkill Bonus, Imperial Shields, and EXP for the units you used.

Failed battles also give (much smaller) bonuses if at least one enemy monster was defeated.

Battles can be continued by using Potions or Ethereal Plasma which heal all the HP of your squads.

  • There is a limit to the number of Potions you can use.
    • Limit resets each day at 4:00 AM, 8:00 AM, 12:00 PM, 4:00 PM, 8:00 PM, and 12:00 AM PST/PDT.

Boss battles can be challenged again using CP, even if you choose not to continue with Potions or Plasma. Defeated monsters will NOT reappear and Boss HP will NOT be restored.

Master Squad Skills, Attack Type Matchups, and Combos to rise to the top! Find more information in the specific sections.


Combat in Battles

The combat flow in battles is shown in the picture below. File:FantaTacticsModes.jpg


Targetting is not necessary to attack monsters. 
    • AUTO MODE**

Auto Mode can be switched on and off during battles. In a Auto Mode, attacking monsters is automatically done. You can still target specific monsters manually.

  • Combo attacks may be set off if your squads have no wait time, but not always.
  • If a Squad Skill is available, it will be used immediately.
  • Auto Mode may not always be the most strategic choice.



Attack Type Matchups


During battles in the Fanta Tactics, there are good and bad attack type matches.

・Good Matchups In a good matchup, your unit will do 1.5X its normal damage against the enemy unit. Ex.) Magic units(staff icon) do 1.5 x damage to Melee units(sword icon).

・Bad Matchups In a bad matchup, your unit will do 0.5X its normal damage against the enemy unit. Ex.) Magic units(staff icon) do 0.5 x damage to Missile units(bow icon).

  • Against a unit of the same type, your unit will deal normal damage.
  • Enemy unit damage is also affected by attack type matchups.


Combo Attacks

In Fanta Tactics, special Combo Attacks can be used.

You can use Combo Attacks by tapping ready(no wait time) units in a row. Combos reach a MAX of 6 attacks. The higher the combo, the greater the damage to enemies. Combo attacks will continue to hit the same enemy even if its HP is reduced to zero.

  • Active Squad Skills cannot be used in Combo Attacks.
  • Passive Squad Skills may sometimes be used in Combo Attacks.
  • Multiple attack skills used in combos are counted as one attack.

File:FantaTacticsCombo.jpg

Squad Skills


Squad Skills can be activated during battles in the Fanta Tactics: Heavens Reach event.

You can choose one skill per Squad. Depending on the units you use, it may be possible for you to choose from several skills. To pick what skill you want to use, tap the Edit Squad button, then choose the unit whose skill you want to use and then tap Edit. The units in your Squad will determine the Squad Skills, requirements, and effect sizes(S, M, L, XL).

There are two types of Squad Skills: Active and Passive

ACTIVE SKILLS Use these skills when you choose. You must meet the necessary requirements before using these skills.

PASSIVE SKILLS These skills trigger automatically. You must meet the necessary requirements before using these skills.

  • Skills may have the same name(Poison, Knockback, Blink, etc.), but different types and requirements.


    • SQUAD SKILL HINT**

Try combining units with the same speeds, types, or rarities! Use higher rarity units for more effect!


Here are some of the different skill types:

・Area Attack Damages all enemies.

・Poison Poisons one enemy. Enemy will receive poison damage for a set number of enemy moves.

・Acid Storm Poisons all enemies. Enemies will receive poison damage for a set number of enemy moves.

・Slow Slows all enemies until next move.

・Knockback Slows one enemy until next move.

・Attack Boost Boost team's ATK until next move.

・Last Stand Boosts your ATK for a set number of moves.

・Joined by Fate Increases your ATK.

・Double Attack Hit one enemy 2 times.

・Triple Attack Hit one enemy 3 times.

・Quad Attack Hit one enemy 4 times.

・Penta Attack Hit one enemy 5 times.

・Critical Shot Ignores attack type of single enemy for one hit.

・Scatter Shot Ignores attack type of all enemies, hits random enemy for a number of hits.

・Drain Attack Heals HP depending on damage dealt.

・Sprint Reduces your Wait time for a number of moves.

・Speed Order Reduces team's Wait time for a number of moves.

・Indomitable Reduces damage you receive for a number of moves.

・Defense Order Reduces damage your team receives for a number of moves.

・Incinerate Ignites a single enemy. Enemy will receive fire damage for a set number of friendly moves.

・Fire Storm Ignites all enemies. Enemies will receive fire damage for a set number of friendly moves.

・Armor Break Reduces DEF of single enemy for a number of attacks.

・Meltdown Reduces DEF of all enemies for a number of attacks.

・Nerve Strike Reduces ATK of one enemy for a number of enemy moves.

・Chain Lightning Reduces ATK of all enemies for a number of enemy moves.

・Stone Breath Freezes Wait Meter of all enemies for a time.

・Stone Shot Freezes Wait Meter of one enemy for a time.

・Snipe Gives a slight chance for a critical hit. No effect on bosses.

・Blood Pact Boosts your ATK.

・Angelic Aura Protects allies from one attack.

・Iron Wall Protects you from one attack.

・Riposte Reflects damage when attacked.

・Blink Protects you from one attack and slows enemy.

・Hex Hits one enemy - damage depends on its remaining HP.

・Taunt Forces enemy to lock on and reduces its damage.

・Life Boost Increases your HP.

・Maiden Charm Heals your HP.

・Goddess Charm Heals ally HP.

・Life Boost Increases your HP.

  • Skill effects are subject to change without prior warning.


BONUS Monsters


Keep an eye out for BONUS Monsters!

Sometimes, a monster with a colored BONUS logo will appear in battle. These enemies offer special BONUSES.

Red: Bonus BT Pts! Yellow: Bonus Shields! Blue: Bonus EXP!

The more BONUS Monsters you destroy, the more bonuses you get. If they show up, take them down!

Also, some of these BONUS Monsters have the ability to attack ALL of your units at once. Their Wait Meter circle will change before they attack, destroy these enemies first!

Floors


Fanta Tactics consists of 50 Floors.

There is a Floor Boss on every floor. Floor Bosses will appear after you reach the amount of BT Pts necessary. These bosses must be destroyed for you to move on to the next floor. While a Floor Boss battle is active, you cannot fight normal battles.

  • You can re-challenge bosses even after the Boss Battle has ended.
  • For your second battle, any and all monsters destroyed in the first time through will NOT reappear and Boss HP will NOT be restored.

After the 50th Floor, looping EX Floors will become available. Same as normal floors, Floor Bosses will appear once BT Pt requirements are met.



BT Points

Gain BT Pts by fighting battles.

Victories earn you loads of BT Pts. Failed battles will also net you some BT Pts(much less) if you have destroyed at least one enemy.

You can increase the number of BT Pts you get by using Crimson Sabers!


Overkill


Get an Overkill bonus by dealing more damage than the monster's remaining HP!

Overkill bonuses depend on the amount of Overkill damage you do. The more damage, the greater the bonus! Combos are especially effective for doing extra damage!

  • Damage done by Crimson Sabers is not included in Overkill bonuses.


Event Items

Use special items to get the edge!

・Ethereal Plasma Ethereal Plasma can be used to MAX your CP. After a defeat, it can also be used to continue the battle with your Squads and HP restored. The enemy's HP will not be restored.

  • The MAX CP is 6.
  • Using an item to restore CP will not bring your CP over 6.

・Crimson Saber Using Crimson Sabers increases the amount of BT PTs you get for 5 battles. Crimson Sabers also deal damage to all enemy monsters at the beginning of the battle for 5 battles.

  • Failed battles are included in the battle count.
  • Continuing does not count as an extra battle.
  • Damage done by Crimson Sabers is not included in Overkill bonuses.

・Imperial Shields Imperial Shields can be exchanged for items and even reward units. You can get Shields by defeating enemies in battle. Failed battles will also net you some Shields(much less) if you have destroyed at least one enemy. Shields can be traded by tapping the Exchange Shields button on the event page.

  • The deadline to trade in your Imperial Shields is April 23, 2015 at 2:00 AM PST/PDT.
  • Imperial Shield Rewards will be sent to your Inbox.


Imperial Sheild Exchange


Collect Imperial Shields and exchange them for items and even special units.

・Exchange Cost This is the number of Imperial Shields needed to trade in for an item. You will not be able to make the exchange without the necessary Shields.

・Exchange Left Some items and units have a limit to the number of times they can be traded for. When the number of exchanges left hits 0, you will no longer be able to trade for that item.

・Floor Requirement Some rewards require that you reach a certain floor before you can trade for them. You will not be able to make the exchange without meeting the necessary Floor requirement.

・Availability There is a deadline to trade in your Imperial Shields. Once the deadline has passed, you will no longer be able to trade in your Shields.

  • The above requirements must be met to make Imperial Shield exchanges.
  • The deadline to trade in your Imperial Shield rewards is April 23, 2015 at 2:00 am PST/PDT.


・Daily Items Some items will only be available to trade for one day. They are marked with a Today! icon. Daily items will be refreshed at 4:00 am PST/PDT each day. Daily items from the previous day will no longer be available past 4:00 am PST/PDT.

  • Imperial Shield Rewards will be sent to your Inbox.


Floor Rewards


TEAM UP! Beat the clock and get BETTER REWARDS!

In Fanta Tactics the 50 Floors are divided into 5 Brackets, 1 Bracket = 10 Floors. Every 10th Floor is a target floor. Clear the target floor within the time limit and you may get a higher level reward. The more people who clear the designated bracket, the better the rewards. If you do not clear a bracket within the given time limit, you will only receive the lowest possible reward for that bracket.

  • It may take up to 3 hours after the time limit has ended for rewards to be sent.
  • Bracket rewards will be sent to your Inbox when you open the event page AFTER rankings have been finalized.
  • Players who clear the designated bracket after the time limit has ended will not be included in the clear count.
  • If you clear the designated bracket after the time limit for it has ended, you will still get the lowest level reward.


Floor Bracket Rankings

High Score Rewards are given to players who rank highest in each bracket.

Get ranked by the highest number of BT Pts you earn in ONE battle for each bracket within the designated time limit. The higher your score, the higher your rank.

You can check your rank per bracket by tapping a certain bracket from the Check Progress section. Rankings will stop updating once the time limit has ended. You can only check your rank for one designated floor bracket at a time. Top rankers will take home the goods!

  • As it may take some time for Rankings to update, there may be some discrepancy between what is shown on the Ranking page and the actual, final player rankings.
  • Changes to player rankings may take up to 30 minutes to update.
Final Rankings

High Score Rewards are given to players who rank highest in each bracket.

Get ranked by the highest number of BT Pts you earn in ONE battle for each bracket within the designated time limit. The higher your score, the higher your rank.

You can check your rank per bracket by tapping a certain bracket from the Check Progress section. Rankings will stop updating once the time limit has ended. You can only check your rank for one designated floor bracket at a time. Top rankers will take home the goods!

  • As it may take some time for Rankings to update, there may be some discrepancy between what is shown on the Ranking page and the actual, final player rankings.
  • Changes to player rankings may take up to 30 minutes to update.

New Units

The following units in Dream Packs Season 66 gave a higher drop rate for Gold Skulls, an increase in ATK power and HP during battles when deployed as Battle Units:

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Event Units
Iglesia.gif Iglesia icon.png
Iglesia
9 Magic 30 D 150 192,178 226,882 243,071 Area Attack,

Defense Order
Ultimate Plus Packs 7
One Shot Packs 13
Dream Packs Season 89
Mini Phoenix Packs
OP Unit Exchange
OP Unit Exchange 5
Blank sprite.png Blank icon.png
[[]]
Allvar.gif Allvar icon.png
Allvar
7 Melee 20 B 130 0 0 0 Slow Ultimate Plus Packs 7
Mini Sunshine Packs
Ultimate Plus Packs 23
Mini Revival Packs 4
Kirsynth.gif Kirsynth icon.png
Kirsynth
6 Missile 25 C 175 77,920 70,000 59,120 Knockback,

Stone Shot
Standard Card Packs
Added during Heavens Reach
Prexion.gif Prexion icon.png
Prexion
5 Melee 10 B 130 31,250 23,250 27,000 Poison,

Triple Attack
Standard Card Packs
Added during Heavens Reach

Reward Units

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Rank Rewards
Margarethe.gif Margarethe icon.png
Margarethe
8 Magic 30 C 150 132,680 148,894 175,349 Slow,

Stone Breath
Heavens Reach
Rank Reward + Recruitment
1st - 30th
30 units awarded
Yura.gif Yura icon.png
Yura
7 Melee 25 C 130 126,401 111,878 80,510 Knockback,

Quad Attack
Heavens Reach
Rank Reward + Recruitment
1st - 200th
200 units awarded
Cassetete.gif Cassetete icon.png
Cassetete
6 Melee 25 C 130 0 0 0 Knockback,

Nerve Strike
Heavens Reach
Rank Reward + Recruitment
1st - 700th
700 units awarded
Spira.gif Spira icon.png
Spira
5 Missile 15 C 150 38,850 22,900 28,500 Knockback,

Speed Order
Heavens Reach
Rank Reward + Recruitment
1st - 4000th
4000 units awarded
Objects Rewards
Lenis.gif Lenis icon.png
Lenis
8 Missile 25 C 175 128,395 170,243 126,663 Knockback,

Critical Shot
Heavens Reach
Imperial Shield icon.png750,000 Imperial Shield Reward
Blank sprite.png Blank icon.png
[[]]
Blank sprite.png Blank icon.png
[[]]
Blank sprite.png Blank icon.png
[[]]

Bosses

Boss Type Melee icon.png Missile icon.png Magic icon.png
Margarethe m.gif Margarethe m icon.png
Margarethe_m
8 Sea icon.png B A B
Yura m.gif Yura m icon.png
Yura_m
7 Ground icon.png B A A
Cassetete m.gif Cassetete m icon.png
Cassetete_m
6 Ground icon.png B C B
Spira m.gif Spira m icon.png
Spira_m
5 Sea icon.png B C D
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