Difference between revisions of "Soul Linking"

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m (Some unit examples)
(Some unit examples: - reworded intro text, added link to more fresh table)
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If there always was an actual units database or spreadsheet, automatic calculating would be simple. But there are no.
 
If there always was an actual units database or spreadsheet, automatic calculating would be simple. But there are no.
 
Here is an attempt to outline at least some units worth looking for.
 
Here is an attempt to outline at least some units worth looking for.
 
Statistics are given for A4 MLB (fully [[Ascension|ascended]] and level-broken to maximum) units.
 
Pre-soul statistics may help you estimate units not listed here. Also a helper table may be used, calculating end stats if you know Ascension steps and MLB no-A stats, which is often given in this wiki. Download it from https://goo.gl/cLmUqV
 
  
 
In general, when you chosen the stat you want to make soul for, you should consider units that have that stats high on level 1, increase that stat properly during levelling-up and increase that stats during ascension. Finding all the three requirements in one unit might be rare.
 
In general, when you chosen the stat you want to make soul for, you should consider units that have that stats high on level 1, increase that stat properly during levelling-up and increase that stats during ascension. Finding all the three requirements in one unit might be rare.
 +
 +
Below are some units worth considering in 6*-8* rarity range.
 +
11* units are not in the table: there is nothing interesting, just get as strong unit as you can.
 +
Units of other rarities seem to fall out of "sweet spot" and are hardly worth noting (with a single exception).
 +
 +
The statistics are given for A4 MLB (fully [[Ascension|ascended]] and level-broken to maximum) units.
 +
Pre-soul statistics may help you estimate units not listed here.
 +
 +
Also a helper table may be used, for approximating the end stats if you know other values, like Ascension steps and MLB no-A stats, which is often given in this wiki.
 +
Download it from https://goo.gl/cLmUqV (as XLSX file, lags behind) or [https://docs.google.com/spreadsheets/d/1mC28qvegpnBq-L8HW7bekIKP3SkqlssZrl2eyYjjh3A/edit?usp=sharing view online] at Google Documents.
  
 
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{| class="wikitable" style="text-align:center;"

Revision as of 12:51, 27 February 2018

Soul Linking
Soul Linking banner.png
Related Event none
Soul Linking release.jpg

Info

Soul Linking was a feature first added to Fantasica on October 7th, 2016. It allowed players to convert a unit into a Soul, using Ally Points. When originally introduced, 4 different types of slots were available to place a Soul.

Slot Types

Slot Unlocked With Amount of Stones to Unlock
11★ 10★ 9★ 8★ 7★ 6★ 5★ 4★ 3★ 2★ 1★
Land Slot Earth Stone icon.png Earth Stones 250
Stones
250
Stones
150
Stones
100
Stones
75
Stones
50
Stones
30
Stones
20
Stones
15
Stones
10
Stones
5
Stones
Air Slot Breeze Stone icon.pngBreeze Stones
Sea Slot Wave Stone icon.png Wave Stones
HP Slot Life Stone icon.png Life Stones
Skill Slot* Skill Stone icon.png Skill Stones  ?

* The Skill Slot is currently locked, and will be unlocked at a later date

Converting A Unit

  • Visit the unit page
  • Select Details on the unit you wish to convert into a Soul
  • Select Convert Unit
  • If you have the requisite Ally Points, hit Yes
Ally Points to Convert a Unit into a Soul
11★ 10★ 9★ 8★ 7★ 6★ 5★ 4★ 3★ 2★ 1★
2,200 2,000 1,800 1,600 1,400 1,200 1,000 800 600 400 200

How to Soul Link

After converting a unit into a soul, place it into an unlinked unit slot using Keystones to raise stats for that unit.

  • Visit the unit page
  • At the top, change the tab to Souls
  • Select Details on the Soul you wish to link
  • Select the Linked Unit bar
  • Choose the unit you wish to link
  • Choose the slot you wish to link
  • If you have the requisite number of Keystones, hit Yes

NOTE: Monsters cannot be linked with Souls.

Linked Units & Souls

  • A unit that has a slot unlocked becomes untradable.
  • Converted Units (Souls) cannot be traded
  • You CAN reverse a converted unit from a Soul to a normal Unit using the Conversion process listed above

Acquiring Keystones

  • Currently, Keystones can be acquired through events.
  • Over the Moon 2 was the first event that offered Keystones as BT point rewards, Final Rank Rewards and Bonus Rank Rewards.

Soul Capacity

  • A new Skill, Soul Forge, was added to be able to increase the number of Souls you may possess.

Soul Stats

The new stats for a Unit converted to a Soul are determined by a simple math formula, which is dependent on the Rarity of the unit being converted. These formulae include Ascended and Empowered stat increases.

  • 11★: Unit Stat x 0.2 = Soul Stat
  • 10★: Unit Stat x 0.2 = Soul Stat
  • 9★: Unit Stat x 0.2 = Soul Stat
  • 8★: Unit Stat x 0.3 = Soul Stat
  • 7★: Unit Stat x 0.4 = Soul Stat
  • 6★: Unit Stat x 0.5 = Soul Stat
  • 5★: Unit Stat x 0.6 = Soul Stat
  • 4★: Unit Stat x 0.7 = Soul Stat
  • 3★: Unit Stat x 0.8 = Soul Stat
  • 2★: Unit Stat x 0.9 = Soul Stat
  • 1★: Unit Stat x 1.0 = Soul Stat

HP Stats for units with 9★ rarity or higher are 0.3x its unit stat instead of 0.2x.

Due to the smaller denominator in the 8★ formula, those units often make stronger souls than 9★ units, and even many fully-ascended and empowered 10★ units. In fact, the strongest 8★ units make far better souls than any 9★ unit you could possibly find.

Some unit examples

If there always was an actual units database or spreadsheet, automatic calculating would be simple. But there are no. Here is an attempt to outline at least some units worth looking for.

In general, when you chosen the stat you want to make soul for, you should consider units that have that stats high on level 1, increase that stat properly during levelling-up and increase that stats during ascension. Finding all the three requirements in one unit might be rare.

Below are some units worth considering in 6*-8* rarity range. 11* units are not in the table: there is nothing interesting, just get as strong unit as you can. Units of other rarities seem to fall out of "sweet spot" and are hardly worth noting (with a single exception).

The statistics are given for A4 MLB (fully ascended and level-broken to maximum) units. Pre-soul statistics may help you estimate units not listed here.

Also a helper table may be used, for approximating the end stats if you know other values, like Ascension steps and MLB no-A stats, which is often given in this wiki. Download it from https://goo.gl/cLmUqV (as XLSX file, lags behind) or view online at Google Documents.

Unit as converted Soul before conversion
Name Level Kind Health Land ATK Air ATK Sea ATK Health Land ATK Air ATK Sea ATK
Laevatein icon.png Laevatein 8 180 EU 603 894 91 977 90 154 76 678 2 012 980 306 588 300 512 255 591
Erik icon.png Erik 7 160 EU 628 600 95 170 97 389 99 535 1 571 500 237 923 243 472 248 836
Fredrika icon.png Fredrika 6 140 Standard 549 095 - - - 1 098 190 - - -
Donnal icon.png Donnal 6 140 Standard 556 947 40 231 57 419 30 671 1 113 894 80 461 114 837 61 342
Blaise icon.png Blaise 8 160 Standard 557 996 69 633 61 686 71 626 1 859 984 232 110 205 619 238 753
Renae icon.png Renae 8 180 Standard 665 303 87 714 73 541 61 954 2 217 674 292 380 245 136 206 512
Brave icon.png Brave 5 120 Standard 673 200 34 536 - - 1 122 000 57 560 - -
Kometes icon.png Kometes 8 180 Reward 85 136 81 563 65 659 57 311 283 787 271 876 218 863 191 036
Akiva icon.png Akiva 8 180 Standard 412 281 97 463 55 711 63 673 1 374 269 324 874 185 702 212 243
Baldomero icon.png Baldomero 6 140 Standard 557 310 99 072 78 772 35 043 1 114 620 198 143 157 443 70 085
Ceart icon.png Ceart 7 160 Standard 371 494 99 437 65 314 60 286 928 735 248 592 163 286 150 716
Vlad icon.png Vlad 6 140 Standard 463 512 116 466 29 192 42 112 927 024 232 931 58 384 84 223
Dragu icon.png Dragu 7 160 EU 300 798 68 641 90 792 48 253 751 995 171 602 226 980 120 632
Gaap 8 icon.png Gaap 8 8 180 Standard  ??? 55 115 95 871 63 467  ??? 183 716 319 570 211 558
Otherys icon.png Otherys 8 180 EU 423 424 65 659 96 666 63 675 1 411 411 218 863 322 218 212 250
Aspal icon.png Aspal 8 180 Standard 417 852 59 694 97 463 57 697 1 392 840 198 980 324 874 192 322
Sadhbh icon.png Sadhbh 7 160 Untradeable free EU 329 911 83 108 98 878 75 188 824 776 207 768 247 195 187 969
Ittanmomen 7 icon.png Ittanmomen 7 7 160 Reward 393 531 73 245 101 198 71 735 983 827 183 111 252 994 179 337
Meguri icon.png Meguri 8 180 Reward 395K 60K 50K 77K 1319K 203K 168K 4256K
Zephyros icon.png Zephyros 8 180 Standard ~579K 54K 64K 88 318 ~1930K 180K 215K 294 392
Sura icon.png Sura 7 160 EU 167 562 43 147 60 278 89 196 418 904 107 866 150 695 222 988
Thor icon.png Thor 8 180 Standard 417 852 58 697 69 638 89 510 1 392 840 195 655 232 126 298 364
Masatsuna Mukai icon.png Masatsuna Mukai 7 160 EU 340 934 59 598 78 036 90 286 852 334 148 994 195 090 225 714
Earnesta icon.png Earnesta 7 160 Standard 311 936 67 108 57 791 90 650 779 840 167 768 144 476 226 625
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