Difference between revisions of "Soul Linking"

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m (Some unit examples)
m (Some unit examples)
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Statistics are given for A4 MLB (fully ascended and level-broken to maximum) units.
 
Statistics are given for A4 MLB (fully ascended and level-broken to maximum) units.
 
Pre-soul statistics may help you estimate units not listed here.
 
Pre-soul statistics may help you estimate units not listed here.
 +
 +
In general, when you chosen the stat you want to make soul for, you should consider units that have that stats high on level 1, increase that stat properly during levelling-up and increase that stats during ascension. Finding all the three requirements in one unit might be rare.
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
Line 114: Line 116:
 
| [[Baldomero]] || 6 || 140 || Standard || '''557 310''' || '''99 072''' || 78 772 || 35 043 || 1 114 620 || 198 143 || 157 443 || 70 085
 
| [[Baldomero]] || 6 || 140 || Standard || '''557 310''' || '''99 072''' || 78 772 || 35 043 || 1 114 620 || 198 143 || 157 443 || 70 085
 
|-
 
|-
| [[Vlad]] || 6 || 140 || ??? || ??? || ~116000 ||  ???  ||  ???  ||  ???  ||  ???  ||  ???  ||  ???  
+
| [[Vlad]] || 6 || 140 || ??? || ??? || about 115K ||  ???  ||  ???  ||  ???  ||  ???  ||  ???  ||  ???  
 
|-
 
|-
 
| [[Ittanmomen 7]] || 7 || 160 || Reward || 393 531 || 73 245 || '''101 198''' || 71 735 || 983 827 || 183 111 || 252 994 || 179 337
 
| [[Ittanmomen 7]] || 7 || 160 || Reward || 393 531 || 73 245 || '''101 198''' || 71 735 || 983 827 || 183 111 || 252 994 || 179 337
 
|-
 
|-
| [[Sura]] || 7 || 160 || EU || 167 562 || 43 147 || 60 278 || 89 196 || 418 904 || 107 866 || 150 695 || 222 988
+
| [[Sura]] || 7 || 160 || EU || 167 562 || 43 147 || 60 278 || '''89 196''' || 418 904 || 107 866 || 150 695 || 222 988
 
|-
 
|-
| [[Sura]] || 7 || 160 || EU || 167 562 || 43 147 || 60 278 || 89 196 || 418 904 || 107 866 || 150 695 || 222 988
+
| [[Thor]] || 8 || 180 ||Standard || 417 852 || 58 697 || 69 638 || '''89 510''' || 1 392 840 || 195 655 || 232 126 || 298 364
 
|-
 
|-
| [[Sura]] || 7 || 160 || EU || 167 562 || 43 147 || 60 278 || 89 196 || 418 904 || 107 866 || 150 695 || 222 988
+
| [[Aspal]] || 8 || 180 || Standard || 417 852|| 59 694 || '''97 463''' || 57 697 || 1 392 840 || 198 980 || 324 874 || 192 322
 +
|-
 +
| [[Gaap 8]] || 8 || 180 || Standard || ??? || ??? || about 90K || ??? || ??? || ??? || ??? || ???
 +
|-
 +
| [[Akiva]] || 8 || 180 || Standard || 412 281 || '''97 463''' || 55 711 || 63 673 || 1 374 269 || 324 874|| 185 702 || 212 243
 
|-
 
|-
 
|}
 
|}

Revision as of 09:45, 8 December 2017

Soul Linking
Soul Linking banner.png
Related Event none
Soul Linking release.jpg

Info

Soul Linking was a feature first added to Fantasica on October 7th, 2016. It allowed players to convert a unit into a Soul, using Ally Points. When originally introduced, 4 different types of slots were available to place a Soul.

Slot Types

Slot Unlocked With Amount of Stones to Unlock
11★ 10★ 9★ 8★ 7★ 6★ 5★ 4★ 3★ 2★ 1★
Land Slot Earth Stone icon.png Earth Stones 250
Stones
250
Stones
150
Stones
100
Stones
75
Stones
50
Stones
30
Stones
20
Stones
15
Stones
10
Stones
5
Stones
Air Slot Breeze Stone icon.pngBreeze Stones
Sea Slot Wave Stone icon.png Wave Stones
HP Slot Life Stone icon.png Life Stones
Skill Slot* Skill Stone icon.png Skill Stones  ?

* The Skill Slot is currently locked, and will be unlocked at a later date

Converting A Unit

  • Visit the unit page
  • Select Details on the unit you wish to convert into a Soul
  • Select Convert Unit
  • If you have the requisite Ally Points, hit Yes
Ally Points to Convert a Unit into a Soul
11★ 10★ 9★ 8★ 7★ 6★ 5★ 4★ 3★ 2★ 1★
2,200 2,000 1,800 1,600 1,400 1,200 1,000 800 600 400 200

How to Soul Link

After converting a unit into a soul, place it into an unlinked unit slot using Keystones to raise stats for that unit.

  • Visit the unit page
  • At the top, change the tab to Souls
  • Select Details on the Soul you wish to link
  • Select the Linked Unit bar
  • Choose the unit you wish to link
  • Choose the slot you wish to link
  • If you have the requisite number of Keystones, hit Yes

NOTE: Monsters cannot be linked with Souls.

Linked Units & Souls

  • A unit that has a slot unlocked becomes untradable.
  • Converted Units (Souls) cannot be traded
  • You CAN reverse a converted unit from a Soul to a normal Unit using the Conversion process listed above

Acquiring Keystones

  • Currently, Keystones can be acquired through events.
  • Over the Moon 2 was the first event that offered Keystones as BT point rewards, Final Rank Rewards and Bonus Rank Rewards.

Soul Capacity

  • A new Skill, Soul Forge, was added to be able to increase the number of Souls you may possess.

Soul Stats

The new stats for a Unit converted to a Soul are determined by a simple math formula, which is dependent on the Rarity of the unit being converted. These formulae include Ascended and Empowered stat increases.

  • 11★: Unit Stat x 0.2 = Soul Stat
  • 10★: Unit Stat x 0.2 = Soul Stat
  • 9★: Unit Stat x 0.2 = Soul Stat
  • 8★: Unit Stat x 0.3 = Soul Stat
  • 7★: Unit Stat x 0.4 = Soul Stat
  • 6★: Unit Stat x 0.5 = Soul Stat
  • 5★: Unit Stat x 0.6 = Soul Stat
  • 4★: Unit Stat x 0.7 = Soul Stat
  • 3★: Unit Stat x 0.8 = Soul Stat
  • 2★: Unit Stat x 0.9 = Soul Stat
  • 1★: Unit Stat x 1.0 = Soul Stat

HP Stats for units with 9★ rarity or higher are 0.3x its unit stat instead of 0.2x.

Due to the smaller denominator in the 8★ formula, those units often make stronger souls than 9★ units, and even many fully-ascended and empowered 10★ units. In fact, the strongest 8★ units make far better souls than any 9★ unit you could possibly find.

Some unit examples

If there always was an actual units database or spreadsheet, automatic calculating would be simple. But there are no. Here is an attempt to outline at least some units worth looking for.

Statistics are given for A4 MLB (fully ascended and level-broken to maximum) units. Pre-soul statistics may help you estimate units not listed here.

In general, when you chosen the stat you want to make soul for, you should consider units that have that stats high on level 1, increase that stat properly during levelling-up and increase that stats during ascension. Finding all the three requirements in one unit might be rare.

Unit as converted Soul before conversion
Name LVL Kind Health Land ATK Air ATK Sea ATK HP Gro ATK Air ATK Sea ATK
Erik 7 160 EU 628 600 95 170 97 389 99 535 1 571 500 237 923 243 472 248 836
Baldomero 6 140 Standard 557 310 99 072 78 772 35 043 1 114 620 198 143 157 443 70 085
Vlad 6 140  ???  ??? about 115K  ???  ???  ???  ???  ???  ???
Ittanmomen 7 7 160 Reward 393 531 73 245 101 198 71 735 983 827 183 111 252 994 179 337
Sura 7 160 EU 167 562 43 147 60 278 89 196 418 904 107 866 150 695 222 988
Thor 8 180 Standard 417 852 58 697 69 638 89 510 1 392 840 195 655 232 126 298 364
Aspal 8 180 Standard 417 852 59 694 97 463 57 697 1 392 840 198 980 324 874 192 322
Gaap 8 8 180 Standard  ???  ??? about 90K  ???  ???  ???  ???  ???
Akiva 8 180 Standard 412 281 97 463 55 711 63 673 1 374 269 324 874 185 702 212 243
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